Chris Lu f41925b60b Embed IAM API into S3 server (#7740)
* Embed IAM API into S3 server

This change simplifies the S3 and IAM deployment by embedding the IAM API
directly into the S3 server, following the patterns used by MinIO and Ceph RGW.

Changes:
- Add -iam flag to S3 server (enabled by default)
- Create embedded IAM API handler in s3api package
- Register IAM routes (POST to /) in S3 server when enabled
- Deprecate standalone 'weed iam' command with warning

Benefits:
- Single binary, single port for both S3 and IAM APIs
- Simpler deployment and configuration
- Shared credential manager between S3 and IAM
- Backward compatible: 'weed iam' still works with deprecation warning

Usage:
- weed s3 -port=8333          # S3 + IAM on same port (default)
- weed s3 -iam=false          # S3 only, disable embedded IAM
- weed iam -port=8111         # Deprecated, shows warning

* Fix nil pointer panic: add s3.iam flag to weed server command

The enableIam field was not initialized when running S3 via 'weed server',
causing a nil pointer dereference when checking *s3opt.enableIam.

* Fix nil pointer panic: add s3.iam flag to weed filer command

The enableIam field was not initialized when running S3 via 'weed filer -s3',
causing a nil pointer dereference when checking *s3opt.enableIam.

* Add integration tests for embedded IAM API

Tests cover:
- CreateUser, ListUsers, GetUser, UpdateUser, DeleteUser
- CreateAccessKey, DeleteAccessKey, ListAccessKeys
- CreatePolicy, PutUserPolicy, GetUserPolicy
- Implicit username extraction from authorization header
- Full user lifecycle workflow test

These tests validate the embedded IAM API functionality that was
added in the S3 server, ensuring IAM operations work correctly
when served from the same port as S3.

* Security: Use crypto/rand for IAM credential generation

SECURITY FIX: Replace math/rand with crypto/rand for generating
access keys and secret keys.

Using math/rand is not cryptographically secure and can lead to
predictable credentials. This change:

1. Replaces math/rand with crypto/rand in both:
   - weed/s3api/s3api_embedded_iam.go (embedded IAM)
   - weed/iamapi/iamapi_management_handlers.go (standalone IAM)

2. Removes the seededRand variable that was initialized with
   time-based seed (predictable)

3. Updates StringWithCharset/iamStringWithCharset to:
   - Use crypto/rand.Int() for secure random index generation
   - Return an error for proper error handling

4. Updates CreateAccessKey to handle the new error return

5. Updates DoActions handlers to propagate errors properly

* Fix critical bug: DeleteUserPolicy was deleting entire user instead of policy

BUG FIX: DeleteUserPolicy was incorrectly deleting the entire user
identity from s3cfg.Identities instead of just clearing the user's
inline policy (Actions).

Before (wrong):
  s3cfg.Identities = append(s3cfg.Identities[:i], s3cfg.Identities[i+1:]...)

After (correct):
  ident.Actions = nil

Also:
- Added proper iamDeleteUserPolicyResponse / DeleteUserPolicyResponse types
- Fixed return type from iamPutUserPolicyResponse to iamDeleteUserPolicyResponse

Affected files:
- weed/s3api/s3api_embedded_iam.go (embedded IAM)
- weed/iamapi/iamapi_management_handlers.go (standalone IAM)
- weed/iamapi/iamapi_response.go (response types)

* Add tests for DeleteUserPolicy to prevent regression

Added two tests:
1. TestEmbeddedIamDeleteUserPolicy - Verifies that:
   - User is NOT deleted (identity still exists)
   - Credentials are NOT deleted
   - Only Actions (policy) are cleared to nil

2. TestEmbeddedIamDeleteUserPolicyUserNotFound - Verifies:
   - Returns 404 when user doesn't exist

These tests ensure the bug fixed in the previous commit
(deleting user instead of policy) doesn't regress.

* Fix race condition: Add mutex lock to IAM DoActions

The DoActions function performs a read-modify-write operation on the
shared IAM configuration without any locking. This could lead to race
conditions and data loss if multiple requests modify the IAM config
concurrently.

Added mutex lock at the start of DoActions in both:
- weed/s3api/s3api_embedded_iam.go (embedded IAM)
- weed/iamapi/iamapi_management_handlers.go (standalone IAM)

The lock protects the entire read-modify-write cycle:
1. GetS3ApiConfiguration (read)
2. Modify s3cfg based on action
3. PutS3ApiConfiguration (write)

* Fix action comparison and document CreatePolicy limitation

1. Replace reflect.DeepEqual with order-independent string slice comparison
   - Added iamStringSlicesEqual/stringSlicesEqual helper functions
   - Prevents duplicate policy statements when actions are in different order

2. Document CreatePolicy limitation in embedded IAM
   - Added TODO comment explaining that managed policies are not persisted
   - Users should use PutUserPolicy for inline policies

3. Fix deadlock in standalone IAM's CreatePolicy
   - Removed nested lock acquisition (DoActions already holds the lock)

Files changed:
- weed/s3api/s3api_embedded_iam.go
- weed/iamapi/iamapi_management_handlers.go

* Add rate limiting to embedded IAM endpoint

Apply circuit breaker rate limiting to the IAM endpoint to prevent abuse.
Also added request tracking for IAM operations.

The IAM endpoint now follows the same pattern as other S3 endpoints:
- track() for request metrics
- s3a.iam.Auth() for authentication
- s3a.cb.Limit() for rate limiting

* Fix handleImplicitUsername to properly look up username from AccessKeyId

According to AWS spec, when UserName is not specified in an IAM request,
IAM should determine the username implicitly based on the AccessKeyId
signing the request.

Previously, the code incorrectly extracted s[2] (region field) from the
SigV4 credential string as the username. This fix:

1. Extracts the AccessKeyId from s[0] of the credential string
2. Looks up the AccessKeyId in the credential store using LookupByAccessKey
3. Uses the identity's Name field as the username if found

Also:
- Added exported LookupByAccessKey wrapper method to IdentityAccessManagement
- Updated tests to verify correct access key lookup behavior
- Applied fix to both embedded IAM and standalone IAM implementations

* Fix CreatePolicy to not trigger unnecessary save

CreatePolicy validates the policy document and returns metadata but does not
actually store the policy (SeaweedFS uses inline policies attached via
PutUserPolicy). However, 'changed' was left as true, triggering an unnecessary
save operation.

Set changed = false after successful CreatePolicy validation in both embedded
IAM and standalone IAM implementations.

* Improve embedded IAM test quality

- Remove unused mock types (mockCredentialManager, mockEmbeddedIamApi)
- Use proto.Clone instead of proto.Merge for proper deep copy semantics
- Replace brittle regex-based XML error extraction with proper XML unmarshalling
- Remove unused regexp import
- Add state and field assertions to tests:
  - CreateUser: verify username in response and user persisted in config
  - ListUsers: verify response contains expected users
  - GetUser: verify username in response
  - CreatePolicy: verify policy metadata in response
  - PutUserPolicy: verify actions were attached to user
  - CreateAccessKey: verify credentials in response and persisted in config

* Remove shared test state and improve executeEmbeddedIamRequest

- Remove package-level embeddedIamApi variable to avoid shared test state
- Update executeEmbeddedIamRequest to accept API instance as parameter
- Only call xml.Unmarshal when v != nil, making nil-v cases explicit
- Return unmarshal error properly instead of always returning it
- Update all tests to create their own EmbeddedIamApiForTest instance
- Each test now has isolated state, preventing test interdependencies

* Add comprehensive test coverage for embedded IAM

Added tests for previously uncovered functions:
- iamStringSlicesEqual: 0% → 100%
- iamMapToStatementAction: 40% → 100%
- iamMapToIdentitiesAction: 30% → 70%
- iamHash: 100%
- iamStringWithCharset: 85.7%
- GetPolicyDocument: 75% → 100%
- CreatePolicy: 91.7% → 100%
- DeleteUser: 83.3% → 100%
- GetUser: 83.3% → 100%
- ListAccessKeys: 55.6% → 88.9%

New test cases for helper functions, error handling, and edge cases.

* Document IAM code duplication and reference GitHub issue #7747

Added comments to both IAM implementations noting the code duplication
and referencing the tracking issue for future refactoring:
- weed/s3api/s3api_embedded_iam.go (embedded IAM)
- weed/iamapi/iamapi_management_handlers.go (standalone IAM)

See: https://github.com/seaweedfs/seaweedfs/issues/7747

* Implement granular IAM authorization for self-service operations

Previously, all IAM actions required ACTION_ADMIN permission, which was
overly restrictive. This change implements AWS-like granular permissions:

Self-service operations (allowed without admin for own resources):
- CreateAccessKey (on own user)
- DeleteAccessKey (on own user)
- ListAccessKeys (on own user)
- GetUser (on own user)
- UpdateAccessKey (on own user)

Admin-only operations:
- CreateUser, DeleteUser, UpdateUser
- PutUserPolicy, GetUserPolicy, DeleteUserPolicy
- CreatePolicy
- ListUsers
- Operations on other users

The new AuthIam middleware:
1. Authenticates the request (signature verification)
2. Parses the IAM Action and target UserName
3. For self-service actions, allows if user is operating on own resources
4. For all other actions or operations on other users, requires admin

* Fix misleading comment in standalone IAM CreatePolicy

The comment incorrectly stated that CreatePolicy only validates the policy
document. In the standalone IAM server, CreatePolicy actually persists
the policy via iama.s3ApiConfig.PutPolicies(). The changed flag is false
because it doesn't modify s3cfg.Identities, not because nothing is stored.

* Simplify IAM auth and add RequestId to responses

- Remove redundant ACTION_ADMIN fallback in AuthIam: The action parameter
  in authRequest is for permission checking, not signature verification.
  If auth fails with ACTION_READ, it will fail with ACTION_ADMIN too.

- Add SetRequestId() call before writing IAM responses for AWS compatibility.
  All IAM response structs embed iamCommonResponse which has SetRequestId().

* Address code review feedback for IAM implementation

1. auth_credentials.go: Add documentation warning that LookupByAccessKey
   returns internal pointers that should not be mutated.

2. iamapi_management_handlers.go & s3api_embedded_iam.go: Add input guards
   for StringWithCharset/iamStringWithCharset when length <= 0 or charset
   is empty to avoid runtime errors from rand.Int.

3. s3api_embedded_iam_test.go: Don't ignore xml.Marshal errors in test
   DoActions handler. Return proper error response if marshaling fails.

4. s3api_embedded_iam_test.go: Use obviously fake access key IDs
   (AKIATESTFAKEKEY*) to avoid CI secret scanner false positives.

* Address code review feedback for IAM implementation (batch 2)

1. iamapi/iamapi_management_handlers.go:
   - Redact Authorization header log (security: avoid exposing signature)
   - Add nil-guard for iama.iam before LookupByAccessKey call

2. iamapi/iamapi_test.go:
   - Replace real-looking access keys with obviously fake ones
     (AKIATESTFAKEKEY*) to avoid CI secret scanner false positives

3. s3api/s3api_embedded_iam.go - CreateUser:
   - Validate UserName is not empty (return ErrCodeInvalidInputException)
   - Check for duplicate users (return ErrCodeEntityAlreadyExistsException)

4. s3api/s3api_embedded_iam.go - CreateAccessKey:
   - Return ErrCodeNoSuchEntityException if user doesn't exist
   - Removed implicit user creation behavior

5. s3api/s3api_embedded_iam.go - getActions:
   - Fix S3 ARN parsing for bucket/path patterns
   - Handle mybucket, mybucket/*, mybucket/path/* correctly
   - Return error if no valid actions found in policy

6. s3api/s3api_embedded_iam.go - handleImplicitUsername:
   - Redact Authorization header log
   - Add nil-guard for e.iam

7. s3api/s3api_embedded_iam.go - DoActions:
   - Reload in-memory IAM maps after credential mutations
   - Call LoadS3ApiConfigurationFromCredentialManager after save

8. s3api/auth_credentials.go - AuthSignatureOnly:
   - Add new signature-only authentication method
   - Bypasses S3 authorization checks for IAM operations
   - Used by AuthIam to properly separate signature verification
     from IAM-specific permission checks

* Fix nil pointer dereference and error handling in IAM

1. AuthIam: Add nil check for identity after AuthSignatureOnly
   - AuthSignatureOnly can return nil identity with ErrNone for
     authTypePostPolicy or authTypeStreamingUnsigned
   - Now returns ErrAccessDenied if identity is nil

2. writeIamErrorResponse: Add missing error code cases
   - ErrCodeEntityAlreadyExistsException -> HTTP 409 Conflict
   - ErrCodeInvalidInputException -> HTTP 400 Bad Request

3. UpdateUser: Use consistent error handling
   - Changed from direct ErrInvalidRequest to writeIamErrorResponse
   - Now returns correct HTTP status codes based on error type

* Add IAM config reload to standalone IAM server after mutations

Match the behavior of embedded IAM (s3api_embedded_iam.go) by reloading
the in-memory identity maps after persisting configuration changes.
This ensures newly created access keys are visible to LookupByAccessKey
immediately without requiring a server restart.

* Minor improvements to test helpers and log masking

1. iamapi_test.go: Update mustMarshalJSON to use t.Helper() and t.Fatal()
   instead of panic() for better test diagnostics

2. s3api_embedded_iam.go: Mask access key in 'not found' log message
   to avoid exposing full access key IDs in logs

* Mask access key in standalone IAM log message for consistency

Match the embedded IAM version by masking the access key ID in
the 'not found' log message (show only first 4 chars).
2025-12-14 16:02:06 -08:00
2024-07-29 09:13:41 -07:00
2025-10-13 18:05:17 -07:00
2019-04-30 03:23:20 +00:00
2025-12-14 16:02:06 -08:00
2023-01-05 11:01:22 -08:00

SeaweedFS

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Table of Contents

Quick Start

Quick Start for S3 API on Docker

docker run -p 8333:8333 chrislusf/seaweedfs server -s3

Quick Start with Single Binary

  • Download the latest binary from https://github.com/seaweedfs/seaweedfs/releases and unzip a single binary file weed or weed.exe. Or run go install github.com/seaweedfs/seaweedfs/weed@latest.
  • export AWS_ACCESS_KEY_ID=admin ; export AWS_SECRET_ACCESS_KEY=key as the admin credentials to access the object store.
  • Run weed server -dir=/some/data/dir -s3 to start one master, one volume server, one filer, and one S3 gateway.

Also, to increase capacity, just add more volume servers by running weed volume -dir="/some/data/dir2" -master="<master_host>:9333" -port=8081 locally, or on a different machine, or on thousands of machines. That is it!

Quick Start SeaweedFS S3 on AWS

Introduction

SeaweedFS is a simple and highly scalable distributed file system. There are two objectives:

  1. to store billions of files!
  2. to serve the files fast!

SeaweedFS started as an Object Store to handle small files efficiently. Instead of managing all file metadata in a central master, the central master only manages volumes on volume servers, and these volume servers manage files and their metadata. This relieves concurrency pressure from the central master and spreads file metadata into volume servers, allowing faster file access (O(1), usually just one disk read operation).

There is only 40 bytes of disk storage overhead for each file's metadata. It is so simple with O(1) disk reads that you are welcome to challenge the performance with your actual use cases.

SeaweedFS started by implementing Facebook's Haystack design paper. Also, SeaweedFS implements erasure coding with ideas from f4: Facebooks Warm BLOB Storage System, and has a lot of similarities with Facebooks Tectonic Filesystem

On top of the object store, optional Filer can support directories and POSIX attributes. Filer is a separate linearly-scalable stateless server with customizable metadata stores, e.g., MySql, Postgres, Redis, Cassandra, HBase, Mongodb, Elastic Search, LevelDB, RocksDB, Sqlite, MemSql, TiDB, Etcd, CockroachDB, YDB, etc.

For any distributed key value stores, the large values can be offloaded to SeaweedFS. With the fast access speed and linearly scalable capacity, SeaweedFS can work as a distributed Key-Large-Value store.

SeaweedFS can transparently integrate with the cloud. With hot data on local cluster, and warm data on the cloud with O(1) access time, SeaweedFS can achieve both fast local access time and elastic cloud storage capacity. What's more, the cloud storage access API cost is minimized. Faster and cheaper than direct cloud storage!

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Features

Additional Features

  • Can choose no replication or different replication levels, rack and data center aware.
  • Automatic master servers failover - no single point of failure (SPOF).
  • Automatic Gzip compression depending on file MIME type.
  • Automatic compaction to reclaim disk space after deletion or update.
  • Automatic entry TTL expiration.
  • Any server with some disk space can add to the total storage space.
  • Adding/Removing servers does not cause any data re-balancing unless triggered by admin commands.
  • Optional picture resizing.
  • Support ETag, Accept-Range, Last-Modified, etc.
  • Support in-memory/leveldb/readonly mode tuning for memory/performance balance.
  • Support rebalancing the writable and readonly volumes.
  • Customizable Multiple Storage Tiers: Customizable storage disk types to balance performance and cost.
  • Transparent cloud integration: unlimited capacity via tiered cloud storage for warm data.
  • Erasure Coding for warm storage Rack-Aware 10.4 erasure coding reduces storage cost and increases availability.

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Filer Features

Kubernetes

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Example: Using Seaweed Object Store

By default, the master node runs on port 9333, and the volume nodes run on port 8080. Let's start one master node, and two volume nodes on port 8080 and 8081. Ideally, they should be started from different machines. We'll use localhost as an example.

SeaweedFS uses HTTP REST operations to read, write, and delete. The responses are in JSON or JSONP format.

Start Master Server

> ./weed master

Start Volume Servers

> weed volume -dir="/tmp/data1" -max=5  -master="localhost:9333" -port=8080 &
> weed volume -dir="/tmp/data2" -max=10 -master="localhost:9333" -port=8081 &

Write File

To upload a file: first, send a HTTP POST, PUT, or GET request to /dir/assign to get an fid and a volume server URL:

> curl http://localhost:9333/dir/assign
{"count":1,"fid":"3,01637037d6","url":"127.0.0.1:8080","publicUrl":"localhost:8080"}

Second, to store the file content, send a HTTP multi-part POST request to url + '/' + fid from the response:

> curl -F file=@/home/chris/myphoto.jpg http://127.0.0.1:8080/3,01637037d6
{"name":"myphoto.jpg","size":43234,"eTag":"1cc0118e"}

To update, send another POST request with updated file content.

For deletion, send an HTTP DELETE request to the same url + '/' + fid URL:

> curl -X DELETE http://127.0.0.1:8080/3,01637037d6

Save File Id

Now, you can save the fid, 3,01637037d6 in this case, to a database field.

The number 3 at the start represents a volume id. After the comma, it's one file key, 01, and a file cookie, 637037d6.

The volume id is an unsigned 32-bit integer. The file key is an unsigned 64-bit integer. The file cookie is an unsigned 32-bit integer, used to prevent URL guessing.

The file key and file cookie are both coded in hex. You can store the <volume id, file key, file cookie> tuple in your own format, or simply store the fid as a string.

If stored as a string, in theory, you would need 8+1+16+8=33 bytes. A char(33) would be enough, if not more than enough, since most uses will not need 2^32 volumes.

If space is really a concern, you can store the file id in your own format. You would need one 4-byte integer for volume id, 8-byte long number for file key, and a 4-byte integer for the file cookie. So 16 bytes are more than enough.

Read File

Here is an example of how to render the URL.

First look up the volume server's URLs by the file's volumeId:

> curl http://localhost:9333/dir/lookup?volumeId=3
{"volumeId":"3","locations":[{"publicUrl":"localhost:8080","url":"localhost:8080"}]}

Since (usually) there are not too many volume servers, and volumes don't move often, you can cache the results most of the time. Depending on the replication type, one volume can have multiple replica locations. Just randomly pick one location to read.

Now you can take the public URL, render the URL or directly read from the volume server via URL:

 http://localhost:8080/3,01637037d6.jpg

Notice we add a file extension ".jpg" here. It's optional and just one way for the client to specify the file content type.

If you want a nicer URL, you can use one of these alternative URL formats:

 http://localhost:8080/3/01637037d6/my_preferred_name.jpg
 http://localhost:8080/3/01637037d6.jpg
 http://localhost:8080/3,01637037d6.jpg
 http://localhost:8080/3/01637037d6
 http://localhost:8080/3,01637037d6

If you want to get a scaled version of an image, you can add some params:

http://localhost:8080/3/01637037d6.jpg?height=200&width=200
http://localhost:8080/3/01637037d6.jpg?height=200&width=200&mode=fit
http://localhost:8080/3/01637037d6.jpg?height=200&width=200&mode=fill

Rack-Aware and Data Center-Aware Replication

SeaweedFS applies the replication strategy at a volume level. So, when you are getting a file id, you can specify the replication strategy. For example:

curl http://localhost:9333/dir/assign?replication=001

The replication parameter options are:

000: no replication
001: replicate once on the same rack
010: replicate once on a different rack, but same data center
100: replicate once on a different data center
200: replicate twice on two different data center
110: replicate once on a different rack, and once on a different data center

More details about replication can be found on the wiki.

You can also set the default replication strategy when starting the master server.

Allocate File Key on Specific Data Center

Volume servers can be started with a specific data center name:

 weed volume -dir=/tmp/1 -port=8080 -dataCenter=dc1
 weed volume -dir=/tmp/2 -port=8081 -dataCenter=dc2

When requesting a file key, an optional "dataCenter" parameter can limit the assigned volume to the specific data center. For example, this specifies that the assigned volume should be limited to 'dc1':

 http://localhost:9333/dir/assign?dataCenter=dc1

Other Features

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Object Store Architecture

Usually distributed file systems split each file into chunks, a central master keeps a mapping of filenames, chunk indices to chunk handles, and also which chunks each chunk server has.

The main drawback is that the central master can't handle many small files efficiently, and since all read requests need to go through the chunk master, so it might not scale well for many concurrent users.

Instead of managing chunks, SeaweedFS manages data volumes in the master server. Each data volume is 32GB in size, and can hold a lot of files. And each storage node can have many data volumes. So the master node only needs to store the metadata about the volumes, which is a fairly small amount of data and is generally stable.

The actual file metadata is stored in each volume on volume servers. Since each volume server only manages metadata of files on its own disk, with only 16 bytes for each file, all file access can read file metadata just from memory and only needs one disk operation to actually read file data.

For comparison, consider that an xfs inode structure in Linux is 536 bytes.

Master Server and Volume Server

The architecture is fairly simple. The actual data is stored in volumes on storage nodes. One volume server can have multiple volumes, and can both support read and write access with basic authentication.

All volumes are managed by a master server. The master server contains the volume id to volume server mapping. This is fairly static information, and can be easily cached.

On each write request, the master server also generates a file key, which is a growing 64-bit unsigned integer. Since write requests are not generally as frequent as read requests, one master server should be able to handle the concurrency well.

Write and Read files

When a client sends a write request, the master server returns (volume id, file key, file cookie, volume node URL) for the file. The client then contacts the volume node and POSTs the file content.

When a client needs to read a file based on (volume id, file key, file cookie), it asks the master server by the volume id for the (volume node URL, volume node public URL), or retrieves this from a cache. Then the client can GET the content, or just render the URL on web pages and let browsers fetch the content.

Please see the example for details on the write-read process.

Storage Size

In the current implementation, each volume can hold 32 gibibytes (32GiB or 8x2^32 bytes). This is because we align content to 8 bytes. We can easily increase this to 64GiB, or 128GiB, or more, by changing 2 lines of code, at the cost of some wasted padding space due to alignment.

There can be 4 gibibytes (4GiB or 2^32 bytes) of volumes. So the total system size is 8 x 4GiB x 4GiB which is 128 exbibytes (128EiB or 2^67 bytes).

Each individual file size is limited to the volume size.

Saving memory

All file meta information stored on a volume server is readable from memory without disk access. Each file takes just a 16-byte map entry of <64bit key, 32bit offset, 32bit size>. Of course, each map entry has its own space cost for the map. But usually the disk space runs out before the memory does.

Tiered Storage to the cloud

The local volume servers are much faster, while cloud storages have elastic capacity and are actually more cost-efficient if not accessed often (usually free to upload, but relatively costly to access). With the append-only structure and O(1) access time, SeaweedFS can take advantage of both local and cloud storage by offloading the warm data to the cloud.

Usually hot data are fresh and warm data are old. SeaweedFS puts the newly created volumes on local servers, and optionally upload the older volumes on the cloud. If the older data are accessed less often, this literally gives you unlimited capacity with limited local servers, and still fast for new data.

With the O(1) access time, the network latency cost is kept at minimum.

If the hot/warm data is split as 20/80, with 20 servers, you can achieve storage capacity of 100 servers. That's a cost saving of 80%! Or you can repurpose the 80 servers to store new data also, and get 5X storage throughput.

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Compared to Other File Systems

Most other distributed file systems seem more complicated than necessary.

SeaweedFS is meant to be fast and simple, in both setup and operation. If you do not understand how it works when you reach here, we've failed! Please raise an issue with any questions or update this file with clarifications.

SeaweedFS is constantly moving forward. Same with other systems. These comparisons can be outdated quickly. Please help to keep them updated.

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Compared to HDFS

HDFS uses the chunk approach for each file, and is ideal for storing large files.

SeaweedFS is ideal for serving relatively smaller files quickly and concurrently.

SeaweedFS can also store extra large files by splitting them into manageable data chunks, and store the file ids of the data chunks into a meta chunk. This is managed by "weed upload/download" tool, and the weed master or volume servers are agnostic about it.

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Compared to GlusterFS, Ceph

The architectures are mostly the same. SeaweedFS aims to store and read files fast, with a simple and flat architecture. The main differences are

  • SeaweedFS optimizes for small files, ensuring O(1) disk seek operation, and can also handle large files.
  • SeaweedFS statically assigns a volume id for a file. Locating file content becomes just a lookup of the volume id, which can be easily cached.
  • SeaweedFS Filer metadata store can be any well-known and proven data store, e.g., Redis, Cassandra, HBase, Mongodb, Elastic Search, MySql, Postgres, Sqlite, MemSql, TiDB, CockroachDB, Etcd, YDB etc, and is easy to customize.
  • SeaweedFS Volume server also communicates directly with clients via HTTP, supporting range queries, direct uploads, etc.
System File Metadata File Content Read POSIX REST API Optimized for large number of small files
SeaweedFS lookup volume id, cacheable O(1) disk seek Yes Yes
SeaweedFS Filer Linearly Scalable, Customizable O(1) disk seek FUSE Yes Yes
GlusterFS hashing FUSE, NFS
Ceph hashing + rules FUSE Yes
MooseFS in memory FUSE No
MinIO separate meta file for each file Yes No

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Compared to GlusterFS

GlusterFS stores files, both directories and content, in configurable volumes called "bricks".

GlusterFS hashes the path and filename into ids, and assigned to virtual volumes, and then mapped to "bricks".

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Compared to MooseFS

MooseFS chooses to neglect small file issue. From moosefs 3.0 manual, "even a small file will occupy 64KiB plus additionally 4KiB of checksums and 1KiB for the header", because it "was initially designed for keeping large amounts (like several thousands) of very big files"

MooseFS Master Server keeps all meta data in memory. Same issue as HDFS namenode.

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Compared to Ceph

Ceph can be setup similar to SeaweedFS as a key->blob store. It is much more complicated, with the need to support layers on top of it. Here is a more detailed comparison

SeaweedFS has a centralized master group to look up free volumes, while Ceph uses hashing and metadata servers to locate its objects. Having a centralized master makes it easy to code and manage.

Ceph, like SeaweedFS, is based on the object store RADOS. Ceph is rather complicated with mixed reviews.

Ceph uses CRUSH hashing to automatically manage data placement, which is efficient to locate the data. But the data has to be placed according to the CRUSH algorithm. Any wrong configuration would cause data loss. Topology changes, such as adding new servers to increase capacity, will cause data migration with high IO cost to fit the CRUSH algorithm. SeaweedFS places data by assigning them to any writable volumes. If writes to one volume failed, just pick another volume to write. Adding more volumes is also as simple as it can be.

SeaweedFS is optimized for small files. Small files are stored as one continuous block of content, with at most 8 unused bytes between files. Small file access is O(1) disk read.

SeaweedFS Filer uses off-the-shelf stores, such as MySql, Postgres, Sqlite, Mongodb, Redis, Elastic Search, Cassandra, HBase, MemSql, TiDB, CockroachCB, Etcd, YDB, to manage file directories. These stores are proven, scalable, and easier to manage.

SeaweedFS comparable to Ceph advantage
Master MDS simpler
Volume OSD optimized for small files
Filer Ceph FS linearly scalable, Customizable, O(1) or O(logN)

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Compared to MinIO

MinIO follows AWS S3 closely and is ideal for testing for S3 API. It has good UI, policies, versionings, etc. SeaweedFS is trying to catch up here. It is also possible to put MinIO as a gateway in front of SeaweedFS later.

MinIO metadata are in simple files. Each file write will incur extra writes to corresponding meta file.

MinIO does not have optimization for lots of small files. The files are simply stored as is to local disks. Plus the extra meta file and shards for erasure coding, it only amplifies the LOSF problem.

MinIO has multiple disk IO to read one file. SeaweedFS has O(1) disk reads, even for erasure coded files.

MinIO has full-time erasure coding. SeaweedFS uses replication on hot data for faster speed and optionally applies erasure coding on warm data.

MinIO does not have POSIX-like API support.

MinIO has specific requirements on storage layout. It is not flexible to adjust capacity. In SeaweedFS, just start one volume server pointing to the master. That's all.

Dev Plan

  • More tools and documentation, on how to manage and scale the system.
  • Read and write stream data.
  • Support structured data.

This is a super exciting project! And we need helpers and support!

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Installation Guide

Installation guide for users who are not familiar with golang

Step 1: install go on your machine and setup the environment by following the instructions at:

https://golang.org/doc/install

make sure to define your $GOPATH

Step 2: checkout this repo:

git clone https://github.com/seaweedfs/seaweedfs.git

Step 3: download, compile, and install the project by executing the following command

cd seaweedfs/weed && make install

Once this is done, you will find the executable "weed" in your $GOPATH/bin directory

For more installation options, including how to run with Docker, see the Getting Started guide.

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Hard Drive Performance

When testing read performance on SeaweedFS, it basically becomes a performance test of your hard drive's random read speed. Hard drives usually get 100MB/s~200MB/s.

Solid State Disk

To modify or delete small files, SSD must delete a whole block at a time, and move content in existing blocks to a new block. SSD is fast when brand new, but will get fragmented over time and you have to garbage collect, compacting blocks. SeaweedFS is friendly to SSD since it is append-only. Deletion and compaction are done on volume level in the background, not slowing reading and not causing fragmentation.

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Benchmark

My Own Unscientific Single Machine Results on Mac Book with Solid State Disk, CPU: 1 Intel Core i7 2.6GHz.

Write 1 million 1KB file:

Concurrency Level:      16
Time taken for tests:   66.753 seconds
Completed requests:      1048576
Failed requests:        0
Total transferred:      1106789009 bytes
Requests per second:    15708.23 [#/sec]
Transfer rate:          16191.69 [Kbytes/sec]

Connection Times (ms)
              min      avg        max      std
Total:        0.3      1.0       84.3      0.9

Percentage of the requests served within a certain time (ms)
   50%      0.8 ms
   66%      1.0 ms
   75%      1.1 ms
   80%      1.2 ms
   90%      1.4 ms
   95%      1.7 ms
   98%      2.1 ms
   99%      2.6 ms
  100%     84.3 ms

Randomly read 1 million files:

Concurrency Level:      16
Time taken for tests:   22.301 seconds
Completed requests:      1048576
Failed requests:        0
Total transferred:      1106812873 bytes
Requests per second:    47019.38 [#/sec]
Transfer rate:          48467.57 [Kbytes/sec]

Connection Times (ms)
              min      avg        max      std
Total:        0.0      0.3       54.1      0.2

Percentage of the requests served within a certain time (ms)
   50%      0.3 ms
   90%      0.4 ms
   98%      0.6 ms
   99%      0.7 ms
  100%     54.1 ms

Run WARP and launch a mixed benchmark.

make benchmark
warp: Benchmark data written to "warp-mixed-2025-12-05[194844]-kBpU.csv.zst"

Mixed operations.
Operation: DELETE, 10%, Concurrency: 20, Ran 42s.
 * Throughput: 55.13 obj/s

Operation: GET, 45%, Concurrency: 20, Ran 42s.
 * Throughput: 2477.45 MiB/s, 247.75 obj/s

Operation: PUT, 15%, Concurrency: 20, Ran 42s.
 * Throughput: 825.85 MiB/s, 82.59 obj/s

Operation: STAT, 30%, Concurrency: 20, Ran 42s.
 * Throughput: 165.27 obj/s

Cluster Total: 3302.88 MiB/s, 550.51 obj/s over 43s.

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Enterprise

For enterprise users, please visit seaweedfs.com for the SeaweedFS Enterprise Edition, which has a self-healing storage format with better data protection.

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License

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

The text of this page is available for modification and reuse under the terms of the Creative Commons Attribution-Sharealike 3.0 Unported License and the GNU Free Documentation License (unversioned, with no invariant sections, front-cover texts, or back-cover texts).

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Stargazers over time

Stargazers over time

Description
SeaweedFS is a distributed storage system for object storage (S3), file systems, and Iceberg tables, designed to handle billions of files with O(1) disk access and effortless horizontal scaling.
Readme Apache-2.0 163 MiB
Languages
Go 81.6%
Rust 6.3%
templ 4.3%
Java 3%
Shell 1.8%
Other 2.8%