Admin UI add maintenance menu (#6944)
* add ui for maintenance * valid config loading. fix workers page. * refactor * grpc between admin and workers * add a long-running bidirectional grpc call between admin and worker * use the grpc call to heartbeat * use the grpc call to communicate * worker can remove the http client * admin uses http port + 10000 as its default grpc port * one task one package * handles connection failures gracefully with exponential backoff * grpc with insecure tls * grpc with optional tls * fix detecting tls * change time config from nano seconds to seconds * add tasks with 3 interfaces * compiles reducing hard coded * remove a couple of tasks * remove hard coded references * reduce hard coded values * remove hard coded values * remove hard coded from templ * refactor maintenance package * fix import cycle * simplify * simplify * auto register * auto register factory * auto register task types * self register types * refactor * simplify * remove one task * register ui * lazy init executor factories * use registered task types * DefaultWorkerConfig remove hard coded task types * remove more hard coded * implement get maintenance task * dynamic task configuration * "System Settings" should only have system level settings * adjust menu for tasks * ensure menu not collapsed * render job configuration well * use templ for ui of task configuration * fix ordering * fix bugs * saving duration in seconds * use value and unit for duration * Delete WORKER_REFACTORING_PLAN.md * Delete maintenance.json * Delete custom_worker_example.go * remove address from workers * remove old code from ec task * remove creating collection button * reconnect with exponential backoff * worker use security.toml * start admin server with tls info from security.toml * fix "weed admin" cli description
This commit is contained in:
252
weed/worker/tasks/task.go
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252
weed/worker/tasks/task.go
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package tasks
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import (
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"context"
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"sync"
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"time"
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"github.com/seaweedfs/seaweedfs/weed/worker/types"
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)
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// BaseTask provides common functionality for all tasks
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type BaseTask struct {
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taskType types.TaskType
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progress float64
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cancelled bool
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mutex sync.RWMutex
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startTime time.Time
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estimatedDuration time.Duration
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}
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// NewBaseTask creates a new base task
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func NewBaseTask(taskType types.TaskType) *BaseTask {
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return &BaseTask{
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taskType: taskType,
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progress: 0.0,
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cancelled: false,
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}
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}
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// Type returns the task type
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func (t *BaseTask) Type() types.TaskType {
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return t.taskType
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}
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// GetProgress returns the current progress (0.0 to 100.0)
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func (t *BaseTask) GetProgress() float64 {
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t.mutex.RLock()
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defer t.mutex.RUnlock()
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return t.progress
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}
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// SetProgress sets the current progress
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func (t *BaseTask) SetProgress(progress float64) {
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t.mutex.Lock()
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defer t.mutex.Unlock()
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if progress < 0 {
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progress = 0
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}
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if progress > 100 {
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progress = 100
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}
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t.progress = progress
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}
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// Cancel cancels the task
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func (t *BaseTask) Cancel() error {
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t.mutex.Lock()
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defer t.mutex.Unlock()
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t.cancelled = true
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return nil
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}
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// IsCancelled returns whether the task is cancelled
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func (t *BaseTask) IsCancelled() bool {
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t.mutex.RLock()
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defer t.mutex.RUnlock()
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return t.cancelled
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}
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// SetStartTime sets the task start time
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func (t *BaseTask) SetStartTime(startTime time.Time) {
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t.mutex.Lock()
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defer t.mutex.Unlock()
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t.startTime = startTime
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}
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// GetStartTime returns the task start time
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func (t *BaseTask) GetStartTime() time.Time {
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t.mutex.RLock()
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defer t.mutex.RUnlock()
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return t.startTime
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}
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// SetEstimatedDuration sets the estimated duration
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func (t *BaseTask) SetEstimatedDuration(duration time.Duration) {
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t.mutex.Lock()
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defer t.mutex.Unlock()
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t.estimatedDuration = duration
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}
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// GetEstimatedDuration returns the estimated duration
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func (t *BaseTask) GetEstimatedDuration() time.Duration {
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t.mutex.RLock()
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defer t.mutex.RUnlock()
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return t.estimatedDuration
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}
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// ExecuteTask is a wrapper that handles common task execution logic
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func (t *BaseTask) ExecuteTask(ctx context.Context, params types.TaskParams, executor func(context.Context, types.TaskParams) error) error {
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t.SetStartTime(time.Now())
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t.SetProgress(0)
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// Create a context that can be cancelled
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ctx, cancel := context.WithCancel(ctx)
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defer cancel()
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// Monitor for cancellation
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go func() {
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for !t.IsCancelled() {
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select {
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case <-ctx.Done():
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return
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case <-time.After(time.Second):
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// Check cancellation every second
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}
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}
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cancel()
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}()
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// Execute the actual task
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err := executor(ctx, params)
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if err != nil {
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return err
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}
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if t.IsCancelled() {
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return context.Canceled
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}
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t.SetProgress(100)
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return nil
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}
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// TaskRegistry manages task factories
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type TaskRegistry struct {
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factories map[types.TaskType]types.TaskFactory
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mutex sync.RWMutex
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}
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// NewTaskRegistry creates a new task registry
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func NewTaskRegistry() *TaskRegistry {
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return &TaskRegistry{
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factories: make(map[types.TaskType]types.TaskFactory),
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}
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}
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// Register registers a task factory
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func (r *TaskRegistry) Register(taskType types.TaskType, factory types.TaskFactory) {
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r.mutex.Lock()
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defer r.mutex.Unlock()
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r.factories[taskType] = factory
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}
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// CreateTask creates a task instance
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func (r *TaskRegistry) CreateTask(taskType types.TaskType, params types.TaskParams) (types.TaskInterface, error) {
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r.mutex.RLock()
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factory, exists := r.factories[taskType]
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r.mutex.RUnlock()
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if !exists {
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return nil, &UnsupportedTaskTypeError{TaskType: taskType}
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}
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return factory.Create(params)
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}
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// GetSupportedTypes returns all supported task types
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func (r *TaskRegistry) GetSupportedTypes() []types.TaskType {
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r.mutex.RLock()
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defer r.mutex.RUnlock()
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types := make([]types.TaskType, 0, len(r.factories))
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for taskType := range r.factories {
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types = append(types, taskType)
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}
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return types
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}
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// GetFactory returns the factory for a task type
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func (r *TaskRegistry) GetFactory(taskType types.TaskType) (types.TaskFactory, bool) {
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r.mutex.RLock()
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defer r.mutex.RUnlock()
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factory, exists := r.factories[taskType]
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return factory, exists
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}
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// UnsupportedTaskTypeError represents an error for unsupported task types
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type UnsupportedTaskTypeError struct {
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TaskType types.TaskType
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}
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func (e *UnsupportedTaskTypeError) Error() string {
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return "unsupported task type: " + string(e.TaskType)
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}
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// BaseTaskFactory provides common functionality for task factories
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type BaseTaskFactory struct {
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taskType types.TaskType
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capabilities []string
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description string
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}
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// NewBaseTaskFactory creates a new base task factory
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func NewBaseTaskFactory(taskType types.TaskType, capabilities []string, description string) *BaseTaskFactory {
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return &BaseTaskFactory{
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taskType: taskType,
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capabilities: capabilities,
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description: description,
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}
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}
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// Capabilities returns the capabilities required for this task type
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func (f *BaseTaskFactory) Capabilities() []string {
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return f.capabilities
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}
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// Description returns the description of this task type
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func (f *BaseTaskFactory) Description() string {
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return f.description
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}
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// ValidateParams validates task parameters
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func ValidateParams(params types.TaskParams, requiredFields ...string) error {
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for _, field := range requiredFields {
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switch field {
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case "volume_id":
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if params.VolumeID == 0 {
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return &ValidationError{Field: field, Message: "volume_id is required"}
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}
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case "server":
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if params.Server == "" {
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return &ValidationError{Field: field, Message: "server is required"}
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}
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case "collection":
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if params.Collection == "" {
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return &ValidationError{Field: field, Message: "collection is required"}
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}
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}
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}
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return nil
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}
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// ValidationError represents a parameter validation error
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type ValidationError struct {
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Field string
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Message string
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}
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func (e *ValidationError) Error() string {
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return e.Field + ": " + e.Message
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}
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