Fix: relax gRPC server keepalive enforcement to 20s (#7898)

* Fix: relax gRPC server keepalive enforcement to 20s to prevent 'too_many_pings' errors

* Refactor: introduce GrpcKeepAliveMinimumTime constant for clarity
This commit is contained in:
Chris Lu
2025-12-28 12:03:21 -08:00
committed by GitHub
parent f88b9a643d
commit 56ebd9236e

View File

@@ -33,8 +33,9 @@ const (
Max_Message_Size = 1 << 30 // 1 GB
// gRPC keepalive settings - must be consistent between client and server
GrpcKeepAliveTime = 60 * time.Second // ping interval when no activity
GrpcKeepAliveTimeout = 20 * time.Second // ping timeout
GrpcKeepAliveTime = 60 * time.Second // ping interval when no activity
GrpcKeepAliveTimeout = 20 * time.Second // ping timeout
GrpcKeepAliveMinimumTime = 20 * time.Second // minimum interval between client pings (enforcement)
)
var (
@@ -62,7 +63,7 @@ func NewGrpcServer(opts ...grpc.ServerOption) *grpc.Server {
Timeout: GrpcKeepAliveTimeout, // ping timeout
}),
grpc.KeepaliveEnforcementPolicy(keepalive.EnforcementPolicy{
MinTime: GrpcKeepAliveTime, // min time a client should wait before sending a ping
MinTime: GrpcKeepAliveMinimumTime, // min time a client should wait before sending a ping
PermitWithoutStream: true,
}),
grpc.MaxRecvMsgSize(Max_Message_Size),