* Boostrap persistent state for volume servers. This PR implements logic load/save persistent state information for storages associated with volume servers, and reporting state changes back to masters via heartbeat messages. More work ensues! See https://github.com/seaweedfs/seaweedfs/issues/7977 for details. * Add volume server RPCs to read and update state flags.
27 lines
721 B
Go
27 lines
721 B
Go
package weed_server
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import (
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"context"
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"github.com/seaweedfs/seaweedfs/weed/pb/volume_server_pb"
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)
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// GetState returns a volume server's state flags.
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func (vs *VolumeServer) GetState(ctx context.Context, req *volume_server_pb.GetStateRequest) (*volume_server_pb.GetStateResponse, error) {
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resp := &volume_server_pb.GetStateResponse{
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State: vs.store.State.Pb,
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}
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return resp, nil
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}
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// SetState updates state flags for volume servers.
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func (vs *VolumeServer) SetState(ctx context.Context, req *volume_server_pb.SetStateRequest) (*volume_server_pb.SetStateResponse, error) {
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err := vs.store.State.Update(req.State)
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resp := &volume_server_pb.SetStateResponse{
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State: vs.store.State.Pb,
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}
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return resp, err
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}
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