* compare chunks by timestamp * fix slab clearing error * fix test compilation * move oldest chunk to sealed, instead of by fullness * lock on fh.entryViewCache * remove verbose logs * revert slat clearing * less logs * less logs * track write and read by timestamp * remove useless logic * add entry lock on file handle release * use mem chunk only, swap file chunk has problems * comment out code that maybe used later * add debug mode to compare data read and write * more efficient readResolvedChunks with linked list * small optimization * fix test compilation * minor fix on writer * add SeparateGarbageChunks * group chunks into sections * turn off debug mode * fix tests * fix tests * tmp enable swap file chunk * Revert "tmp enable swap file chunk" This reverts commit 985137ec472924e4815f258189f6ca9f2168a0a7. * simple refactoring * simple refactoring * do not re-use swap file chunk. Sealed chunks should not be re-used. * comment out debugging facilities * either mem chunk or swap file chunk is fine now * remove orderedMutex as *semaphore.Weighted not found impactful * optimize size calculation for changing large files * optimize performance to avoid going through the long list of chunks * still problems with swap file chunk * rename * tiny optimization * swap file chunk save only successfully read data * fix * enable both mem and swap file chunk * resolve chunks with range * rename * fix chunk interval list * also change file handle chunk group when adding chunks * pick in-active chunk with time-decayed counter * fix compilation * avoid nil with empty fh.entry * refactoring * rename * rename * refactor visible intervals to *list.List * refactor chunkViews to *list.List * add IntervalList for generic interval list * change visible interval to use IntervalList in generics * cahnge chunkViews to *IntervalList[*ChunkView] * use NewFileChunkSection to create * rename variables * refactor * fix renaming leftover * renaming * renaming * add insert interval * interval list adds lock * incrementally add chunks to readers Fixes: 1. set start and stop offset for the value object 2. clone the value object 3. use pointer instead of copy-by-value when passing to interval.Value 4. use insert interval since adding chunk could be out of order * fix tests compilation * fix tests compilation
123 lines
2.9 KiB
Go
123 lines
2.9 KiB
Go
package filer
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import (
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"container/list"
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"github.com/seaweedfs/seaweedfs/weed/pb/filer_pb"
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"golang.org/x/exp/slices"
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)
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func readResolvedChunks(chunks []*filer_pb.FileChunk, startOffset int64, stopOffset int64) (visibles *IntervalList[*VisibleInterval]) {
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var points []*Point
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for _, chunk := range chunks {
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if chunk.IsChunkManifest {
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println("This should not happen! A manifest chunk found:", chunk.GetFileIdString())
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}
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start, stop := max(chunk.Offset, startOffset), min(chunk.Offset+int64(chunk.Size), stopOffset)
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if start >= stop {
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continue
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}
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points = append(points, &Point{
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x: chunk.Offset,
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ts: chunk.ModifiedTsNs,
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chunk: chunk,
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isStart: true,
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})
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points = append(points, &Point{
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x: chunk.Offset + int64(chunk.Size),
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ts: chunk.ModifiedTsNs,
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chunk: chunk,
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isStart: false,
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})
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}
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slices.SortFunc(points, func(a, b *Point) bool {
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if a.x != b.x {
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return a.x < b.x
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}
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if a.ts != b.ts {
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return a.ts < b.ts
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}
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return !a.isStart
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})
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var prevX int64
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queue := list.New() // points with higher ts are at the tail
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visibles = NewIntervalList[*VisibleInterval]()
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var prevPoint *Point
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for _, point := range points {
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if queue.Len() > 0 {
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prevPoint = queue.Back().Value.(*Point)
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} else {
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prevPoint = nil
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}
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if point.isStart {
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if prevPoint != nil {
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if point.x != prevX && prevPoint.ts < point.ts {
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addToVisibles(visibles, prevX, prevPoint, point)
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prevX = point.x
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}
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}
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// insert into queue
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if prevPoint == nil || prevPoint.ts < point.ts {
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queue.PushBack(point)
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prevX = point.x
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} else {
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for e := queue.Front(); e != nil; e = e.Next() {
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if e.Value.(*Point).ts > point.ts {
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queue.InsertBefore(point, e)
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break
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}
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}
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}
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} else {
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isLast := true
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for e := queue.Back(); e != nil; e = e.Prev() {
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if e.Value.(*Point).ts == point.ts {
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queue.Remove(e)
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break
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}
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isLast = false
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}
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if isLast && prevPoint != nil {
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addToVisibles(visibles, prevX, prevPoint, point)
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prevX = point.x
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}
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}
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}
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return
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}
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func addToVisibles(visibles *IntervalList[*VisibleInterval], prevX int64, startPoint *Point, point *Point) {
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if prevX < point.x {
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chunk := startPoint.chunk
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visible := &VisibleInterval{
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start: prevX,
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stop: point.x,
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fileId: chunk.GetFileIdString(),
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modifiedTsNs: chunk.ModifiedTsNs,
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offsetInChunk: prevX - chunk.Offset,
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chunkSize: chunk.Size,
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cipherKey: chunk.CipherKey,
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isGzipped: chunk.IsCompressed,
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}
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appendVisibleInterfal(visibles, visible)
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}
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}
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func appendVisibleInterfal(visibles *IntervalList[*VisibleInterval], visible *VisibleInterval) {
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visibles.AppendInterval(&Interval[*VisibleInterval]{
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StartOffset: visible.start,
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StopOffset: visible.stop,
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TsNs: visible.modifiedTsNs,
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Value: visible,
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})
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}
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type Point struct {
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x int64
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ts int64
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chunk *filer_pb.FileChunk
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isStart bool
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}
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