* chore: remove unreachable dead code across the codebase Remove ~50,000 lines of unreachable code identified by static analysis. Major removals: - weed/filer/redis_lua: entire unused Redis Lua filer store implementation - weed/wdclient/net2, resource_pool: unused connection/resource pool packages - weed/plugin/worker/lifecycle: unused lifecycle plugin worker - weed/s3api: unused S3 policy templates, presigned URL IAM, streaming copy, multipart IAM, key rotation, and various SSE helper functions - weed/mq/kafka: unused partition mapping, compression, schema, and protocol functions - weed/mq/offset: unused SQL storage and migration code - weed/worker: unused registry, task, and monitoring functions - weed/query: unused SQL engine, parquet scanner, and type functions - weed/shell: unused EC proportional rebalance functions - weed/storage/erasure_coding/distribution: unused distribution analysis functions - Individual unreachable functions removed from 150+ files across admin, credential, filer, iam, kms, mount, mq, operation, pb, s3api, server, shell, storage, topology, and util packages * fix(s3): reset shared memory store in IAM test to prevent flaky failure TestLoadIAMManagerFromConfig_EmptyConfigWithFallbackKey was flaky because the MemoryStore credential backend is a singleton registered via init(). Earlier tests that create anonymous identities pollute the shared store, causing LookupAnonymous() to unexpectedly return true. Fix by calling Reset() on the memory store before the test runs. * style: run gofmt on changed files * fix: restore KMS functions used by integration tests * fix(plugin): prevent panic on send to closed worker session channel The Plugin.sendToWorker method could panic with "send on closed channel" when a worker disconnected while a message was being sent. The race was between streamSession.close() closing the outgoing channel and sendToWorker writing to it concurrently. Add a done channel to streamSession that is closed before the outgoing channel, and check it in sendToWorker's select to safely detect closed sessions without panicking.
53 lines
1.6 KiB
Go
53 lines
1.6 KiB
Go
package distribution
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// ShardLocation represents where a shard is located in the topology
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type ShardLocation struct {
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ShardID int
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NodeID string
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DataCenter string
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Rack string
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}
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// TopologyNode represents a node in the topology that can hold EC shards
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type TopologyNode struct {
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NodeID string
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DataCenter string
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Rack string
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FreeSlots int // Available slots for new shards
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ShardIDs []int // Shard IDs currently on this node for a specific volume
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TotalShards int // Total shards on this node (for all volumes)
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}
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// TopologyAnalysis holds the current shard distribution analysis for a volume
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type TopologyAnalysis struct {
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// Shard counts at each level
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ShardsByDC map[string]int
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ShardsByRack map[string]int
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ShardsByNode map[string]int
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// Detailed shard locations
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DCToShards map[string][]int // DC -> list of shard IDs
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RackToShards map[string][]int // Rack -> list of shard IDs
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NodeToShards map[string][]int // NodeID -> list of shard IDs
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// Topology structure
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DCToRacks map[string][]string // DC -> list of rack IDs
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RackToNodes map[string][]*TopologyNode // Rack -> list of nodes
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AllNodes map[string]*TopologyNode // NodeID -> node info
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// Statistics
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TotalShards int
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TotalNodes int
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TotalRacks int
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TotalDCs int
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}
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// TopologyExcess represents a topology level (DC/rack/node) with excess shards
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type TopologyExcess struct {
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ID string // DC/rack/node ID
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Level string // "dc", "rack", or "node"
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Excess int // Number of excess shards (above target)
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Shards []int // Shard IDs at this level
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Nodes []*TopologyNode // Nodes at this level (for finding sources)
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}
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