package plugin import ( "testing" ) func TestJobTypeLaneMapCoversKnownTypes(t *testing.T) { // Every job type in the map must resolve to a valid lane. for jobType, lane := range jobTypeLaneMap { if lane != LaneDefault && lane != LaneIceberg && lane != LaneLifecycle { t.Errorf("jobTypeLaneMap[%q] = %q, want a known lane", jobType, lane) } } } func TestJobTypeLaneFallsBackToDefault(t *testing.T) { if got := JobTypeLane("unknown_job_type"); got != LaneDefault { t.Errorf("JobTypeLane(unknown) = %q, want %q", got, LaneDefault) } } func TestAllLanesHaveIdleSleep(t *testing.T) { for _, lane := range AllLanes() { if d := LaneIdleSleep(lane); d <= 0 { t.Errorf("LaneIdleSleep(%q) = %v, want > 0", lane, d) } } } func TestKnownJobTypesInMap(t *testing.T) { // Ensure the well-known job types are mapped. This catches drift // if a handler's job type string changes without updating the map. expected := map[string]SchedulerLane{ "vacuum": LaneDefault, "volume_balance": LaneDefault, "ec_balance": LaneDefault, "erasure_coding": LaneDefault, "admin_script": LaneDefault, "iceberg_maintenance": LaneIceberg, "s3_lifecycle": LaneLifecycle, } for jobType, wantLane := range expected { if got := JobTypeLane(jobType); got != wantLane { t.Errorf("JobTypeLane(%q) = %q, want %q", jobType, got, wantLane) } } }