minFreeSpace refactored
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@@ -23,10 +23,9 @@ type DiskLocation struct {
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DiskType types.DiskType
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MaxVolumeCount int
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OriginalMaxVolumeCount int
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// MinFreeSpace limits the minimum free space (<=100 as percentage, > 100 as bytes)
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MinFreeSpace float32
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volumes map[needle.VolumeId]*Volume
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volumesLock sync.RWMutex
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MinFreeSpace util.MinFreeSpace
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volumes map[needle.VolumeId]*Volume
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volumesLock sync.RWMutex
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// erasure coding
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ecVolumes map[needle.VolumeId]*erasure_coding.EcVolume
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@@ -35,7 +34,7 @@ type DiskLocation struct {
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isDiskSpaceLow bool
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}
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func NewDiskLocation(dir string, maxVolumeCount int, minFreeSpace float32, idxDir string, diskType types.DiskType) *DiskLocation {
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func NewDiskLocation(dir string, maxVolumeCount int, minFreeSpace util.MinFreeSpace, idxDir string, diskType types.DiskType) *DiskLocation {
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dir = util.ResolvePath(dir)
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if idxDir == "" {
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idxDir = dir
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@@ -363,7 +362,7 @@ func (l *DiskLocation) CheckDiskSpace() {
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stats.VolumeServerResourceGauge.WithLabelValues(l.Directory, "used").Set(float64(s.Used))
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stats.VolumeServerResourceGauge.WithLabelValues(l.Directory, "free").Set(float64(s.Free))
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isLow := l.MinFreeSpace < 100 && s.PercentFree < l.MinFreeSpace || s.Free < uint64(l.MinFreeSpace)
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isLow, desc := l.MinFreeSpace.IsLow(s.Free, s.PercentFree)
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if isLow != l.isDiskSpaceLow {
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l.isDiskSpaceLow = !l.isDiskSpaceLow
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}
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@@ -373,8 +372,7 @@ func (l *DiskLocation) CheckDiskSpace() {
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logLevel = glog.Level(0)
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}
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glog.V(logLevel).Infof("dir %s freePercent %.2f%% < min %.2f%%, isLowDiskSpace: %v",
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dir, s.PercentFree, l.MinFreeSpace, l.isDiskSpaceLow)
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glog.V(logLevel).Infof("dir %s %s", dir, desc)
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}
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time.Sleep(time.Minute)
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}
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