fix path bug on windows
fix usage
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@@ -75,7 +75,7 @@ func init() {
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}
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}
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var cmdUpdate = &Command{
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var cmdUpdate = &Command{
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UsageLine: "update [-output=weed]",
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UsageLine: "weed update -dir=/path/to/dir -name=name -version=x.xx",
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Short: "get latest or specific version from https://github.com/chrislusf/seaweedfs",
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Short: "get latest or specific version from https://github.com/chrislusf/seaweedfs",
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Long: `get latest or specific version from https://github.com/chrislusf/seaweedfs`,
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Long: `get latest or specific version from https://github.com/chrislusf/seaweedfs`,
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}
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}
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@@ -97,14 +97,15 @@ func runUpdate(cmd *Command, args []string) bool {
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*updateOpt.name = name
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*updateOpt.name = name
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}
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}
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target := filepath.Join(*updateOpt.dir, *updateOpt.name)
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if runtime.GOOS == "windows" {
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if runtime.GOOS == "windows" {
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if *updateOpt.name == name || *updateOpt.name == "" {
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if target == path {
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glog.Fatalf("On windows, name of the new weed shouldn't be same to the orignial name.")
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glog.Fatalf("On windows, name of the new weed shouldn't be same to the orignial name.")
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return false
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return false
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}
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}
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}
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}
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target := *updateOpt.dir + "/" + *updateOpt.name
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glog.V(0).Infof("new weed will be saved to %s", target)
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glog.V(0).Infof("new weed will be saved to %s", target)
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_, err := downloadRelease(context.Background(), target, *updateOpt.Version)
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_, err := downloadRelease(context.Background(), target, *updateOpt.Version)
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