refactoring variable names

This commit is contained in:
Chris Lu
2018-05-26 04:50:55 -07:00
parent 828e4a5ace
commit c1e353491a
2 changed files with 25 additions and 25 deletions

View File

@@ -24,21 +24,21 @@ type LevelDBStore struct {
db *leveldb.DB
}
func (filer *LevelDBStore) GetName() string {
func (store *LevelDBStore) GetName() string {
return "leveldb"
}
func (filer *LevelDBStore) Initialize(viper *viper.Viper) (err error) {
func (store *LevelDBStore) Initialize(viper *viper.Viper) (err error) {
dir := viper.GetString("dir")
return filer.initialize(dir)
return store.initialize(dir)
}
func (filer *LevelDBStore) initialize(dir string) (err error) {
func (store *LevelDBStore) initialize(dir string) (err error) {
if err := weed_util.TestFolderWritable(dir); err != nil {
return fmt.Errorf("Check Level Folder %s Writable: %s", dir, err)
}
if filer.db, err = leveldb.OpenFile(dir, nil); err != nil {
if store.db, err = leveldb.OpenFile(dir, nil); err != nil {
return
}
return