Admin UI: include ec shard sizes into volume server info (#7071)
* show ec shards on dashboard, show max in its own column * master collect shard size info * master send shard size via VolumeList * change to more efficient shard sizes slice * include ec shard sizes into volume server info * Eliminated Redundant gRPC Calls * much more efficient * Efficient Counting: bits.OnesCount32() uses CPU-optimized instructions to count set bits in O(1) * avoid extra volume list call * simplify * preserve existing shard sizes * avoid hard coded value * Update weed/storage/erasure_coding/ec_volume_info.go Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update weed/admin/dash/volume_management.go Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update ec_volume_info.go * address comments * avoid duplicated functions * Update weed/admin/dash/volume_management.go Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> * simplify * refactoring * fix compilation --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
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@@ -1,6 +1,8 @@
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package erasure_coding
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import (
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"math/bits"
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"github.com/seaweedfs/seaweedfs/weed/pb/master_pb"
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"github.com/seaweedfs/seaweedfs/weed/storage/needle"
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)
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@@ -11,27 +13,51 @@ type EcVolumeInfo struct {
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Collection string
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ShardBits ShardBits
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DiskType string
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DiskId uint32 // ID of the disk this EC volume is on
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ExpireAtSec uint64 // ec volume destroy time, calculated from the ec volume was created
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}
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func NewEcVolumeInfo(diskType string, collection string, vid needle.VolumeId, shardBits ShardBits, expireAtSec uint64, diskId uint32) *EcVolumeInfo {
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return &EcVolumeInfo{
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Collection: collection,
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VolumeId: vid,
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ShardBits: shardBits,
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DiskType: diskType,
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DiskId: diskId,
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ExpireAtSec: expireAtSec,
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}
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DiskId uint32 // ID of the disk this EC volume is on
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ExpireAtSec uint64 // ec volume destroy time, calculated from the ec volume was created
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ShardSizes []int64 // optimized: sizes for shards in order of set bits in ShardBits
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}
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func (ecInfo *EcVolumeInfo) AddShardId(id ShardId) {
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oldBits := ecInfo.ShardBits
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ecInfo.ShardBits = ecInfo.ShardBits.AddShardId(id)
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// If shard was actually added, resize ShardSizes array
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if oldBits != ecInfo.ShardBits {
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ecInfo.resizeShardSizes(oldBits)
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}
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}
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func (ecInfo *EcVolumeInfo) RemoveShardId(id ShardId) {
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oldBits := ecInfo.ShardBits
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ecInfo.ShardBits = ecInfo.ShardBits.RemoveShardId(id)
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// If shard was actually removed, resize ShardSizes array
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if oldBits != ecInfo.ShardBits {
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ecInfo.resizeShardSizes(oldBits)
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}
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}
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func (ecInfo *EcVolumeInfo) SetShardSize(id ShardId, size int64) {
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ecInfo.ensureShardSizesInitialized()
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if index, found := ecInfo.ShardBits.ShardIdToIndex(id); found && index < len(ecInfo.ShardSizes) {
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ecInfo.ShardSizes[index] = size
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}
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}
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func (ecInfo *EcVolumeInfo) GetShardSize(id ShardId) (int64, bool) {
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if index, found := ecInfo.ShardBits.ShardIdToIndex(id); found && index < len(ecInfo.ShardSizes) {
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return ecInfo.ShardSizes[index], true
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}
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return 0, false
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}
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func (ecInfo *EcVolumeInfo) GetTotalSize() int64 {
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var total int64
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for _, size := range ecInfo.ShardSizes {
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total += size
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}
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return total
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}
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func (ecInfo *EcVolumeInfo) HasShardId(id ShardId) bool {
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@@ -48,17 +74,33 @@ func (ecInfo *EcVolumeInfo) ShardIdCount() (count int) {
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func (ecInfo *EcVolumeInfo) Minus(other *EcVolumeInfo) *EcVolumeInfo {
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ret := &EcVolumeInfo{
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VolumeId: ecInfo.VolumeId,
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Collection: ecInfo.Collection,
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ShardBits: ecInfo.ShardBits.Minus(other.ShardBits),
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DiskType: ecInfo.DiskType,
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VolumeId: ecInfo.VolumeId,
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Collection: ecInfo.Collection,
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ShardBits: ecInfo.ShardBits.Minus(other.ShardBits),
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DiskType: ecInfo.DiskType,
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DiskId: ecInfo.DiskId,
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ExpireAtSec: ecInfo.ExpireAtSec,
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}
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// Initialize optimized ShardSizes for the result
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ret.ensureShardSizesInitialized()
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// Copy shard sizes for remaining shards
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retIndex := 0
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for shardId := ShardId(0); shardId < TotalShardsCount && retIndex < len(ret.ShardSizes); shardId++ {
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if ret.ShardBits.HasShardId(shardId) {
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if size, exists := ecInfo.GetShardSize(shardId); exists {
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ret.ShardSizes[retIndex] = size
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}
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retIndex++
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}
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}
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return ret
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}
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func (ecInfo *EcVolumeInfo) ToVolumeEcShardInformationMessage() (ret *master_pb.VolumeEcShardInformationMessage) {
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return &master_pb.VolumeEcShardInformationMessage{
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t := &master_pb.VolumeEcShardInformationMessage{
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Id: uint32(ecInfo.VolumeId),
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EcIndexBits: uint32(ecInfo.ShardBits),
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Collection: ecInfo.Collection,
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@@ -66,6 +108,12 @@ func (ecInfo *EcVolumeInfo) ToVolumeEcShardInformationMessage() (ret *master_pb.
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ExpireAtSec: ecInfo.ExpireAtSec,
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DiskId: ecInfo.DiskId,
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}
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// Directly set the optimized ShardSizes
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t.ShardSizes = make([]int64, len(ecInfo.ShardSizes))
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copy(t.ShardSizes, ecInfo.ShardSizes)
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return t
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}
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type ShardBits uint32 // use bits to indicate the shard id, use 32 bits just for possible future extension
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@@ -121,3 +169,81 @@ func (b ShardBits) MinusParityShards() ShardBits {
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}
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return b
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}
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// ShardIdToIndex converts a shard ID to its index position in the ShardSizes slice
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// Returns the index and true if the shard is present, -1 and false if not present
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func (b ShardBits) ShardIdToIndex(shardId ShardId) (index int, found bool) {
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if !b.HasShardId(shardId) {
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return -1, false
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}
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// Create a mask for bits before the shardId
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mask := uint32((1 << shardId) - 1)
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// Count set bits before the shardId using efficient bit manipulation
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index = bits.OnesCount32(uint32(b) & mask)
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return index, true
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}
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// EachSetIndex iterates over all set shard IDs and calls the provided function for each
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// This is highly efficient using bit manipulation - only iterates over actual set bits
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func (b ShardBits) EachSetIndex(fn func(shardId ShardId)) {
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bitsValue := uint32(b)
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for bitsValue != 0 {
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// Find the position of the least significant set bit
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shardId := ShardId(bits.TrailingZeros32(bitsValue))
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fn(shardId)
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// Clear the least significant set bit
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bitsValue &= bitsValue - 1
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}
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}
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// IndexToShardId converts an index position in ShardSizes slice to the corresponding shard ID
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// Returns the shard ID and true if valid index, -1 and false if invalid index
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func (b ShardBits) IndexToShardId(index int) (shardId ShardId, found bool) {
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if index < 0 {
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return 0, false
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}
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currentIndex := 0
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for i := ShardId(0); i < TotalShardsCount; i++ {
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if b.HasShardId(i) {
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if currentIndex == index {
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return i, true
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}
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currentIndex++
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}
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}
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return 0, false // index out of range
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}
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// Helper methods for EcVolumeInfo to manage the optimized ShardSizes slice
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func (ecInfo *EcVolumeInfo) ensureShardSizesInitialized() {
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expectedLength := ecInfo.ShardBits.ShardIdCount()
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if ecInfo.ShardSizes == nil {
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ecInfo.ShardSizes = make([]int64, expectedLength)
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} else if len(ecInfo.ShardSizes) != expectedLength {
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// Resize and preserve existing data
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ecInfo.resizeShardSizes(ecInfo.ShardBits)
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}
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}
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func (ecInfo *EcVolumeInfo) resizeShardSizes(prevShardBits ShardBits) {
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expectedLength := ecInfo.ShardBits.ShardIdCount()
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newSizes := make([]int64, expectedLength)
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// Copy existing sizes to new positions based on current ShardBits
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if len(ecInfo.ShardSizes) > 0 {
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newIndex := 0
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for shardId := ShardId(0); shardId < TotalShardsCount && newIndex < expectedLength; shardId++ {
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if ecInfo.ShardBits.HasShardId(shardId) {
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// Try to find the size for this shard in the old array using previous ShardBits
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if oldIndex, found := prevShardBits.ShardIdToIndex(shardId); found && oldIndex < len(ecInfo.ShardSizes) {
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newSizes[newIndex] = ecInfo.ShardSizes[oldIndex]
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}
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newIndex++
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}
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}
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}
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ecInfo.ShardSizes = newSizes
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}
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