chore: remove ~50k lines of unreachable dead code (#8913)

* chore: remove unreachable dead code across the codebase

Remove ~50,000 lines of unreachable code identified by static analysis.

Major removals:
- weed/filer/redis_lua: entire unused Redis Lua filer store implementation
- weed/wdclient/net2, resource_pool: unused connection/resource pool packages
- weed/plugin/worker/lifecycle: unused lifecycle plugin worker
- weed/s3api: unused S3 policy templates, presigned URL IAM, streaming copy,
  multipart IAM, key rotation, and various SSE helper functions
- weed/mq/kafka: unused partition mapping, compression, schema, and protocol functions
- weed/mq/offset: unused SQL storage and migration code
- weed/worker: unused registry, task, and monitoring functions
- weed/query: unused SQL engine, parquet scanner, and type functions
- weed/shell: unused EC proportional rebalance functions
- weed/storage/erasure_coding/distribution: unused distribution analysis functions
- Individual unreachable functions removed from 150+ files across admin,
  credential, filer, iam, kms, mount, mq, operation, pb, s3api, server,
  shell, storage, topology, and util packages

* fix(s3): reset shared memory store in IAM test to prevent flaky failure

TestLoadIAMManagerFromConfig_EmptyConfigWithFallbackKey was flaky because
the MemoryStore credential backend is a singleton registered via init().
Earlier tests that create anonymous identities pollute the shared store,
causing LookupAnonymous() to unexpectedly return true.

Fix by calling Reset() on the memory store before the test runs.

* style: run gofmt on changed files

* fix: restore KMS functions used by integration tests

* fix(plugin): prevent panic on send to closed worker session channel

The Plugin.sendToWorker method could panic with "send on closed channel"
when a worker disconnected while a message was being sent. The race was
between streamSession.close() closing the outgoing channel and sendToWorker
writing to it concurrently.

Add a done channel to streamSession that is closed before the outgoing
channel, and check it in sendToWorker's select to safely detect closed
sessions without panicking.
This commit is contained in:
Chris Lu
2026-04-03 16:04:27 -07:00
committed by GitHub
parent 8fad85aed7
commit 995dfc4d5d
264 changed files with 62 additions and 46027 deletions

View File

@@ -1,10 +1,5 @@
package distribution
import (
"fmt"
"slices"
)
// ShardLocation represents where a shard is located in the topology
type ShardLocation struct {
ShardID int
@@ -47,101 +42,6 @@ type TopologyAnalysis struct {
TotalDCs int
}
// NewTopologyAnalysis creates a new empty analysis
func NewTopologyAnalysis() *TopologyAnalysis {
return &TopologyAnalysis{
ShardsByDC: make(map[string]int),
ShardsByRack: make(map[string]int),
ShardsByNode: make(map[string]int),
DCToShards: make(map[string][]int),
RackToShards: make(map[string][]int),
NodeToShards: make(map[string][]int),
DCToRacks: make(map[string][]string),
RackToNodes: make(map[string][]*TopologyNode),
AllNodes: make(map[string]*TopologyNode),
}
}
// AddShardLocation adds a shard location to the analysis
func (a *TopologyAnalysis) AddShardLocation(loc ShardLocation) {
// Update counts
a.ShardsByDC[loc.DataCenter]++
a.ShardsByRack[loc.Rack]++
a.ShardsByNode[loc.NodeID]++
// Update shard lists
a.DCToShards[loc.DataCenter] = append(a.DCToShards[loc.DataCenter], loc.ShardID)
a.RackToShards[loc.Rack] = append(a.RackToShards[loc.Rack], loc.ShardID)
a.NodeToShards[loc.NodeID] = append(a.NodeToShards[loc.NodeID], loc.ShardID)
a.TotalShards++
}
// AddNode adds a node to the topology (even if it has no shards)
func (a *TopologyAnalysis) AddNode(node *TopologyNode) {
if _, exists := a.AllNodes[node.NodeID]; exists {
return // Already added
}
a.AllNodes[node.NodeID] = node
a.TotalNodes++
// Update topology structure
if !slices.Contains(a.DCToRacks[node.DataCenter], node.Rack) {
a.DCToRacks[node.DataCenter] = append(a.DCToRacks[node.DataCenter], node.Rack)
}
a.RackToNodes[node.Rack] = append(a.RackToNodes[node.Rack], node)
// Update counts
if _, exists := a.ShardsByDC[node.DataCenter]; !exists {
a.TotalDCs++
}
if _, exists := a.ShardsByRack[node.Rack]; !exists {
a.TotalRacks++
}
}
// Finalize computes final statistics after all data is added
func (a *TopologyAnalysis) Finalize() {
// Ensure we have accurate DC and rack counts
dcSet := make(map[string]bool)
rackSet := make(map[string]bool)
for _, node := range a.AllNodes {
dcSet[node.DataCenter] = true
rackSet[node.Rack] = true
}
a.TotalDCs = len(dcSet)
a.TotalRacks = len(rackSet)
a.TotalNodes = len(a.AllNodes)
}
// String returns a summary of the analysis
func (a *TopologyAnalysis) String() string {
return fmt.Sprintf("TopologyAnalysis{shards:%d, nodes:%d, racks:%d, dcs:%d}",
a.TotalShards, a.TotalNodes, a.TotalRacks, a.TotalDCs)
}
// DetailedString returns a detailed multi-line summary
func (a *TopologyAnalysis) DetailedString() string {
s := fmt.Sprintf("Topology Analysis:\n")
s += fmt.Sprintf(" Total Shards: %d\n", a.TotalShards)
s += fmt.Sprintf(" Data Centers: %d\n", a.TotalDCs)
for dc, count := range a.ShardsByDC {
s += fmt.Sprintf(" %s: %d shards\n", dc, count)
}
s += fmt.Sprintf(" Racks: %d\n", a.TotalRacks)
for rack, count := range a.ShardsByRack {
s += fmt.Sprintf(" %s: %d shards\n", rack, count)
}
s += fmt.Sprintf(" Nodes: %d\n", a.TotalNodes)
for nodeID, count := range a.ShardsByNode {
if count > 0 {
s += fmt.Sprintf(" %s: %d shards\n", nodeID, count)
}
}
return s
}
// TopologyExcess represents a topology level (DC/rack/node) with excess shards
type TopologyExcess struct {
ID string // DC/rack/node ID
@@ -150,91 +50,3 @@ type TopologyExcess struct {
Shards []int // Shard IDs at this level
Nodes []*TopologyNode // Nodes at this level (for finding sources)
}
// CalculateDCExcess returns DCs with more shards than the target
func CalculateDCExcess(analysis *TopologyAnalysis, dist *ECDistribution) []TopologyExcess {
var excess []TopologyExcess
for dc, count := range analysis.ShardsByDC {
if count > dist.TargetShardsPerDC {
// Collect nodes in this DC
var nodes []*TopologyNode
for _, rack := range analysis.DCToRacks[dc] {
nodes = append(nodes, analysis.RackToNodes[rack]...)
}
excess = append(excess, TopologyExcess{
ID: dc,
Level: "dc",
Excess: count - dist.TargetShardsPerDC,
Shards: analysis.DCToShards[dc],
Nodes: nodes,
})
}
}
// Sort by excess (most excess first)
slices.SortFunc(excess, func(a, b TopologyExcess) int {
return b.Excess - a.Excess
})
return excess
}
// CalculateRackExcess returns racks with more shards than the target (within a DC)
func CalculateRackExcess(analysis *TopologyAnalysis, dc string, targetPerRack int) []TopologyExcess {
var excess []TopologyExcess
for _, rack := range analysis.DCToRacks[dc] {
count := analysis.ShardsByRack[rack]
if count > targetPerRack {
excess = append(excess, TopologyExcess{
ID: rack,
Level: "rack",
Excess: count - targetPerRack,
Shards: analysis.RackToShards[rack],
Nodes: analysis.RackToNodes[rack],
})
}
}
slices.SortFunc(excess, func(a, b TopologyExcess) int {
return b.Excess - a.Excess
})
return excess
}
// CalculateUnderservedDCs returns DCs that have fewer shards than target
func CalculateUnderservedDCs(analysis *TopologyAnalysis, dist *ECDistribution) []string {
var underserved []string
// Check existing DCs
for dc, count := range analysis.ShardsByDC {
if count < dist.TargetShardsPerDC {
underserved = append(underserved, dc)
}
}
// Check DCs with nodes but no shards
for dc := range analysis.DCToRacks {
if _, exists := analysis.ShardsByDC[dc]; !exists {
underserved = append(underserved, dc)
}
}
return underserved
}
// CalculateUnderservedRacks returns racks that have fewer shards than target
func CalculateUnderservedRacks(analysis *TopologyAnalysis, dc string, targetPerRack int) []string {
var underserved []string
for _, rack := range analysis.DCToRacks[dc] {
count := analysis.ShardsByRack[rack]
if count < targetPerRack {
underserved = append(underserved, rack)
}
}
return underserved
}