[master] Do Automatic Volume Grow in background (#5781)
* Do Automatic Volume Grow in backgound * pass lastGrowCount to master * fix build * fix count to uint64
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@@ -107,7 +107,8 @@ func (v *volumesBinaryState) copyState(list *VolumeLocationList) copyState {
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// mapping from volume to its locations, inverted from server to volume
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type VolumeLayout struct {
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growRequest atomic.Bool
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rp *super_block.ReplicaPlacement
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lastGrowCount atomic.Uint32
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rp *super_block.ReplicaPlacement
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ttl *needle.TTL
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diskType types.DiskType
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vid2location map[needle.VolumeId]*VolumeLocationList
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@@ -354,6 +355,16 @@ func (vl *VolumeLayout) DoneGrowRequest() {
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vl.growRequest.Store(false)
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}
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func (vl *VolumeLayout) SetLastGrowCount(count uint32) {
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if vl.lastGrowCount.Load() != count {
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vl.lastGrowCount.Store(count)
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}
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}
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func (vl *VolumeLayout) GetLastGrowCount() uint32 {
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return vl.lastGrowCount.Load()
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}
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func (vl *VolumeLayout) ShouldGrowVolumes(option *VolumeGrowOption) bool {
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total, active, crowded := vl.GetActiveVolumeCount(option)
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stats.MasterVolumeLayout.WithLabelValues(option.Collection, option.DataCenter, "total").Set(float64(total))
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@@ -539,6 +550,13 @@ func (vl *VolumeLayout) ToInfo() (info VolumeLayoutInfo) {
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return
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}
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func (vl *VolumeLayout) ToGrowOption() (option *VolumeGrowOption) {
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option.ReplicaPlacement = vl.rp
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option.Ttl = vl.ttl
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option.DiskType = vl.diskType
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return
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}
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func (vl *VolumeLayout) Stats() *VolumeLayoutStats {
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vl.accessLock.RLock()
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defer vl.accessLock.RUnlock()
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