directory structure change to work with glide
glide has its own requirements. My previous workaround caused me some code checkin errors. Need to fix this.
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57
weed/topology/collection.go
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57
weed/topology/collection.go
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@@ -0,0 +1,57 @@
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package topology
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import (
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"fmt"
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"github.com/chrislusf/seaweedfs/weed/storage"
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"github.com/chrislusf/seaweedfs/weed/util"
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)
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type Collection struct {
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Name string
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volumeSizeLimit uint64
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storageType2VolumeLayout *util.ConcurrentReadMap
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}
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func NewCollection(name string, volumeSizeLimit uint64) *Collection {
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c := &Collection{Name: name, volumeSizeLimit: volumeSizeLimit}
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c.storageType2VolumeLayout = util.NewConcurrentReadMap()
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return c
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}
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func (c *Collection) String() string {
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return fmt.Sprintf("Name:%s, volumeSizeLimit:%d, storageType2VolumeLayout:%v", c.Name, c.volumeSizeLimit, c.storageType2VolumeLayout)
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}
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func (c *Collection) GetOrCreateVolumeLayout(rp *storage.ReplicaPlacement, ttl *storage.TTL) *VolumeLayout {
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keyString := rp.String()
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if ttl != nil {
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keyString += ttl.String()
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}
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vl := c.storageType2VolumeLayout.Get(keyString, func() interface{} {
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return NewVolumeLayout(rp, ttl, c.volumeSizeLimit)
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})
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return vl.(*VolumeLayout)
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}
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func (c *Collection) Lookup(vid storage.VolumeId) []*DataNode {
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for _, vl := range c.storageType2VolumeLayout.Items() {
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if vl != nil {
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if list := vl.(*VolumeLayout).Lookup(vid); list != nil {
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return list
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}
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}
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}
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return nil
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}
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func (c *Collection) ListVolumeServers() (nodes []*DataNode) {
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for _, vl := range c.storageType2VolumeLayout.Items() {
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if vl != nil {
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if list := vl.(*VolumeLayout).ListVolumeServers(); list != nil {
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nodes = append(nodes, list...)
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}
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}
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}
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return
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}
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