directory structure change to work with glide

glide has its own requirements. My previous workaround caused me some
code checkin errors. Need to fix this.
This commit is contained in:
Chris Lu
2016-06-02 18:09:14 -07:00
parent caeffa3998
commit 5ce6bbf076
166 changed files with 296 additions and 272 deletions

View File

@@ -0,0 +1,31 @@
package topology
import (
"github.com/chrislusf/raft"
"github.com/chrislusf/seaweedfs/weed/glog"
"github.com/chrislusf/seaweedfs/weed/storage"
)
type MaxVolumeIdCommand struct {
MaxVolumeId storage.VolumeId `json:"maxVolumeId"`
}
func NewMaxVolumeIdCommand(value storage.VolumeId) *MaxVolumeIdCommand {
return &MaxVolumeIdCommand{
MaxVolumeId: value,
}
}
func (c *MaxVolumeIdCommand) CommandName() string {
return "MaxVolumeId"
}
func (c *MaxVolumeIdCommand) Apply(server raft.Server) (interface{}, error) {
topo := server.Context().(*Topology)
before := topo.GetMaxVolumeId()
topo.UpAdjustMaxVolumeId(c.MaxVolumeId)
glog.V(4).Infoln("max volume id", before, "==>", topo.GetMaxVolumeId())
return nil, nil
}