directory structure change to work with glide
glide has its own requirements. My previous workaround caused me some code checkin errors. Need to fix this.
This commit is contained in:
46
weed/images/resizing.go
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46
weed/images/resizing.go
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@@ -0,0 +1,46 @@
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package images
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import (
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"bytes"
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"image"
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"image/gif"
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"image/jpeg"
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"image/png"
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"github.com/chrislusf/seaweedfs/weed/glog"
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"github.com/disintegration/imaging"
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)
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func Resized(ext string, data []byte, width, height int) (resized []byte, w int, h int) {
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if width == 0 && height == 0 {
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return data, 0, 0
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}
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srcImage, _, err := image.Decode(bytes.NewReader(data))
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if err == nil {
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bounds := srcImage.Bounds()
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var dstImage *image.NRGBA
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if bounds.Dx() > width && width != 0 || bounds.Dy() > height && height != 0 {
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if width == height && bounds.Dx() != bounds.Dy() {
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dstImage = imaging.Thumbnail(srcImage, width, height, imaging.Lanczos)
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w, h = width, height
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} else {
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dstImage = imaging.Resize(srcImage, width, height, imaging.Lanczos)
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}
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} else {
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return data, bounds.Dx(), bounds.Dy()
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}
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var buf bytes.Buffer
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switch ext {
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case ".png":
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png.Encode(&buf, dstImage)
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case ".jpg", ".jpeg":
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jpeg.Encode(&buf, dstImage, nil)
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case ".gif":
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gif.Encode(&buf, dstImage, nil)
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}
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return buf.Bytes(), dstImage.Bounds().Dx(), dstImage.Bounds().Dy()
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} else {
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glog.Error(err)
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}
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return data, 0, 0
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}
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