Share common parameters for EC re-balancing functions under a single struct. (#6319)

TODO cleanup for https://github.com/seaweedfs/seaweedfs/discussions/6179.
This commit is contained in:
Lisandro Pin
2024-12-05 18:00:46 +01:00
committed by GitHub
parent edef485333
commit 34cdbdd279
3 changed files with 186 additions and 184 deletions

View File

@@ -39,8 +39,6 @@ type EcRack struct {
freeEcSlot int
}
// TODO: We're shuffling way too many parameters between internal functions. Encapsulate in a ecBalancer{} struct.
var (
// Overridable functions for testing.
getDefaultReplicaPlacement = _getDefaultReplicaPlacement
@@ -421,10 +419,16 @@ func groupBy(data []*EcNode, identifierFn func(*EcNode) (id string)) map[string]
return groupMap
}
func collectRacks(allEcNodes []*EcNode) map[RackId]*EcRack {
// collect racks info
type ecBalancer struct {
commandEnv *CommandEnv
ecNodes []*EcNode
replicaPlacement *super_block.ReplicaPlacement
applyBalancing bool
}
func (ecb *ecBalancer) racks() map[RackId]*EcRack {
racks := make(map[RackId]*EcRack)
for _, ecNode := range allEcNodes {
for _, ecNode := range ecb.ecNodes {
if racks[ecNode.rack] == nil {
racks[ecNode.rack] = &EcRack{
ecNodes: make(map[EcNodeId]*EcNode),
@@ -436,39 +440,38 @@ func collectRacks(allEcNodes []*EcNode) map[RackId]*EcRack {
return racks
}
func balanceEcVolumes(commandEnv *CommandEnv, collection string, allEcNodes []*EcNode, racks map[RackId]*EcRack, rp *super_block.ReplicaPlacement, applyBalancing bool) error {
func (ecb *ecBalancer) balanceEcVolumes(collection string) error {
fmt.Printf("balanceEcVolumes %s\n", collection)
if err := deleteDuplicatedEcShards(commandEnv, allEcNodes, collection, applyBalancing); err != nil {
if err := ecb.deleteDuplicatedEcShards(collection); err != nil {
return fmt.Errorf("delete duplicated collection %s ec shards: %v", collection, err)
}
if err := balanceEcShardsAcrossRacks(commandEnv, allEcNodes, racks, collection, rp, applyBalancing); err != nil {
if err := ecb.balanceEcShardsAcrossRacks(collection); err != nil {
return fmt.Errorf("balance across racks collection %s ec shards: %v", collection, err)
}
if err := balanceEcShardsWithinRacks(commandEnv, allEcNodes, racks, collection, rp, applyBalancing); err != nil {
if err := ecb.balanceEcShardsWithinRacks(collection); err != nil {
return fmt.Errorf("balance within racks collection %s ec shards: %v", collection, err)
}
return nil
}
func deleteDuplicatedEcShards(commandEnv *CommandEnv, allEcNodes []*EcNode, collection string, applyBalancing bool) error {
func (ecb *ecBalancer) deleteDuplicatedEcShards(collection string) error {
// vid => []ecNode
vidLocations := collectVolumeIdToEcNodes(allEcNodes, collection)
vidLocations := ecb.collectVolumeIdToEcNodes(collection)
// deduplicate ec shards
for vid, locations := range vidLocations {
if err := doDeduplicateEcShards(commandEnv, collection, vid, locations, applyBalancing); err != nil {
if err := ecb.doDeduplicateEcShards(collection, vid, locations); err != nil {
return err
}
}
return nil
}
func doDeduplicateEcShards(commandEnv *CommandEnv, collection string, vid needle.VolumeId, locations []*EcNode, applyBalancing bool) error {
func (ecb *ecBalancer) doDeduplicateEcShards(collection string, vid needle.VolumeId, locations []*EcNode) error {
// check whether this volume has ecNodes that are over average
shardToLocations := make([][]*EcNode, erasure_coding.TotalShardsCount)
for _, ecNode := range locations {
@@ -483,16 +486,16 @@ func doDeduplicateEcShards(commandEnv *CommandEnv, collection string, vid needle
}
sortEcNodesByFreeslotsAscending(ecNodes)
fmt.Printf("ec shard %d.%d has %d copies, keeping %v\n", vid, shardId, len(ecNodes), ecNodes[0].info.Id)
if !applyBalancing {
if !ecb.applyBalancing {
continue
}
duplicatedShardIds := []uint32{uint32(shardId)}
for _, ecNode := range ecNodes[1:] {
if err := unmountEcShards(commandEnv.option.GrpcDialOption, vid, pb.NewServerAddressFromDataNode(ecNode.info), duplicatedShardIds); err != nil {
if err := unmountEcShards(ecb.commandEnv.option.GrpcDialOption, vid, pb.NewServerAddressFromDataNode(ecNode.info), duplicatedShardIds); err != nil {
return err
}
if err := sourceServerDeleteEcShards(commandEnv.option.GrpcDialOption, collection, vid, pb.NewServerAddressFromDataNode(ecNode.info), duplicatedShardIds); err != nil {
if err := sourceServerDeleteEcShards(ecb.commandEnv.option.GrpcDialOption, collection, vid, pb.NewServerAddressFromDataNode(ecNode.info), duplicatedShardIds); err != nil {
return err
}
ecNode.deleteEcVolumeShards(vid, duplicatedShardIds)
@@ -501,12 +504,12 @@ func doDeduplicateEcShards(commandEnv *CommandEnv, collection string, vid needle
return nil
}
func balanceEcShardsAcrossRacks(commandEnv *CommandEnv, allEcNodes []*EcNode, racks map[RackId]*EcRack, collection string, rp *super_block.ReplicaPlacement, applyBalancing bool) error {
func (ecb *ecBalancer) balanceEcShardsAcrossRacks(collection string) error {
// collect vid => []ecNode, since previous steps can change the locations
vidLocations := collectVolumeIdToEcNodes(allEcNodes, collection)
vidLocations := ecb.collectVolumeIdToEcNodes(collection)
// spread the ec shards evenly
for vid, locations := range vidLocations {
if err := doBalanceEcShardsAcrossRacks(commandEnv, collection, vid, locations, racks, rp, applyBalancing); err != nil {
if err := ecb.doBalanceEcShardsAcrossRacks(collection, vid, locations); err != nil {
return err
}
}
@@ -521,7 +524,9 @@ func countShardsByRack(vid needle.VolumeId, locations []*EcNode) map[string]int
}
// TODO: Maybe remove averages constraints? We don't need those anymore now that we're properly balancing shards.
func doBalanceEcShardsAcrossRacks(commandEnv *CommandEnv, collection string, vid needle.VolumeId, locations []*EcNode, racks map[RackId]*EcRack, rp *super_block.ReplicaPlacement, applyBalancing bool) error {
func (ecb *ecBalancer) doBalanceEcShardsAcrossRacks(collection string, vid needle.VolumeId, locations []*EcNode) error {
racks := ecb.racks()
// calculate average number of shards an ec rack should have for one volume
averageShardsPerEcRack := ceilDivide(erasure_coding.TotalShardsCount, len(racks))
@@ -544,7 +549,7 @@ func doBalanceEcShardsAcrossRacks(commandEnv *CommandEnv, collection string, vid
}
for shardId, ecNode := range ecShardsToMove {
rackId, err := pickRackToBalanceShardsInto(racks, rackToShardCount, rp, averageShardsPerEcRack)
rackId, err := ecb.pickRackToBalanceShardsInto(racks, rackToShardCount, averageShardsPerEcRack)
if err != nil {
fmt.Printf("ec shard %d.%d at %s can not find a destination rack:\n%s\n", vid, shardId, ecNode.info.Id, err.Error())
continue
@@ -554,7 +559,7 @@ func doBalanceEcShardsAcrossRacks(commandEnv *CommandEnv, collection string, vid
for _, n := range racks[rackId].ecNodes {
possibleDestinationEcNodes = append(possibleDestinationEcNodes, n)
}
err = pickOneEcNodeAndMoveOneShard(commandEnv, averageShardsPerEcRack, ecNode, collection, vid, shardId, possibleDestinationEcNodes, rp, applyBalancing)
err = ecb.pickOneEcNodeAndMoveOneShard(averageShardsPerEcRack, ecNode, collection, vid, shardId, possibleDestinationEcNodes)
if err != nil {
return err
}
@@ -567,7 +572,7 @@ func doBalanceEcShardsAcrossRacks(commandEnv *CommandEnv, collection string, vid
return nil
}
func pickRackToBalanceShardsInto(rackToEcNodes map[RackId]*EcRack, rackToShardCount map[string]int, replicaPlacement *super_block.ReplicaPlacement, averageShardsPerEcRack int) (RackId, error) {
func (ecb *ecBalancer) pickRackToBalanceShardsInto(rackToEcNodes map[RackId]*EcRack, rackToShardCount map[string]int, averageShardsPerEcRack int) (RackId, error) {
targets := []RackId{}
targetShards := -1
for _, shards := range rackToShardCount {
@@ -584,8 +589,8 @@ func pickRackToBalanceShardsInto(rackToEcNodes map[RackId]*EcRack, rackToShardCo
details += fmt.Sprintf(" Skipped %s because it has no free slots\n", rackId)
continue
}
if replicaPlacement != nil && shards >= replicaPlacement.DiffRackCount {
details += fmt.Sprintf(" Skipped %s because shards %d >= replica placement limit for other racks (%d)\n", rackId, shards, replicaPlacement.DiffRackCount)
if ecb.replicaPlacement != nil && shards >= ecb.replicaPlacement.DiffRackCount {
details += fmt.Sprintf(" Skipped %s because shards %d >= replica placement limit for other racks (%d)\n", rackId, shards, ecb.replicaPlacement.DiffRackCount)
continue
}
if shards >= averageShardsPerEcRack {
@@ -608,9 +613,10 @@ func pickRackToBalanceShardsInto(rackToEcNodes map[RackId]*EcRack, rackToShardCo
return targets[rand.IntN(len(targets))], nil
}
func balanceEcShardsWithinRacks(commandEnv *CommandEnv, allEcNodes []*EcNode, racks map[RackId]*EcRack, collection string, rp *super_block.ReplicaPlacement, applyBalancing bool) error {
func (ecb *ecBalancer) balanceEcShardsWithinRacks(collection string) error {
// collect vid => []ecNode, since previous steps can change the locations
vidLocations := collectVolumeIdToEcNodes(allEcNodes, collection)
vidLocations := ecb.collectVolumeIdToEcNodes(collection)
racks := ecb.racks()
// spread the ec shards evenly
for vid, locations := range vidLocations {
@@ -631,7 +637,7 @@ func balanceEcShardsWithinRacks(commandEnv *CommandEnv, allEcNodes []*EcNode, ra
}
sourceEcNodes := rackEcNodesWithVid[rackId]
averageShardsPerEcNode := ceilDivide(rackToShardCount[rackId], len(possibleDestinationEcNodes))
if err := doBalanceEcShardsWithinOneRack(commandEnv, averageShardsPerEcNode, collection, vid, sourceEcNodes, possibleDestinationEcNodes, rp, applyBalancing); err != nil {
if err := ecb.doBalanceEcShardsWithinOneRack(averageShardsPerEcNode, collection, vid, sourceEcNodes, possibleDestinationEcNodes); err != nil {
return err
}
}
@@ -639,8 +645,7 @@ func balanceEcShardsWithinRacks(commandEnv *CommandEnv, allEcNodes []*EcNode, ra
return nil
}
func doBalanceEcShardsWithinOneRack(commandEnv *CommandEnv, averageShardsPerEcNode int, collection string, vid needle.VolumeId, existingLocations, possibleDestinationEcNodes []*EcNode, rp *super_block.ReplicaPlacement, applyBalancing bool) error {
func (ecb *ecBalancer) doBalanceEcShardsWithinOneRack(averageShardsPerEcNode int, collection string, vid needle.VolumeId, existingLocations, possibleDestinationEcNodes []*EcNode) error {
for _, ecNode := range existingLocations {
shardBits := findEcVolumeShards(ecNode, vid)
@@ -654,7 +659,7 @@ func doBalanceEcShardsWithinOneRack(commandEnv *CommandEnv, averageShardsPerEcNo
fmt.Printf("%s has %d overlimit, moving ec shard %d.%d\n", ecNode.info.Id, overLimitCount, vid, shardId)
err := pickOneEcNodeAndMoveOneShard(commandEnv, averageShardsPerEcNode, ecNode, collection, vid, shardId, possibleDestinationEcNodes, rp, applyBalancing)
err := ecb.pickOneEcNodeAndMoveOneShard(averageShardsPerEcNode, ecNode, collection, vid, shardId, possibleDestinationEcNodes)
if err != nil {
return err
}
@@ -666,19 +671,17 @@ func doBalanceEcShardsWithinOneRack(commandEnv *CommandEnv, averageShardsPerEcNo
return nil
}
func balanceEcRacks(commandEnv *CommandEnv, racks map[RackId]*EcRack, applyBalancing bool) error {
func (ecb *ecBalancer) balanceEcRacks() error {
// balance one rack for all ec shards
for _, ecRack := range racks {
if err := doBalanceEcRack(commandEnv, ecRack, applyBalancing); err != nil {
for _, ecRack := range ecb.racks() {
if err := ecb.doBalanceEcRack(ecRack); err != nil {
return err
}
}
return nil
}
func doBalanceEcRack(commandEnv *CommandEnv, ecRack *EcRack, applyBalancing bool) error {
func (ecb *ecBalancer) doBalanceEcRack(ecRack *EcRack) error {
if len(ecRack.ecNodes) <= 1 {
return nil
}
@@ -729,7 +732,7 @@ func doBalanceEcRack(commandEnv *CommandEnv, ecRack *EcRack, applyBalancing bool
fmt.Printf("%s moves ec shards %d.%d to %s\n", fullNode.info.Id, shards.Id, shardId, emptyNode.info.Id)
err := moveMountedShardToEcNode(commandEnv, fullNode, shards.Collection, needle.VolumeId(shards.Id), shardId, emptyNode, applyBalancing)
err := moveMountedShardToEcNode(ecb.commandEnv, fullNode, shards.Collection, needle.VolumeId(shards.Id), shardId, emptyNode, ecb.applyBalancing)
if err != nil {
return err
}
@@ -749,7 +752,7 @@ func doBalanceEcRack(commandEnv *CommandEnv, ecRack *EcRack, applyBalancing bool
return nil
}
func pickEcNodeToBalanceShardsInto(vid needle.VolumeId, existingLocation *EcNode, possibleDestinations []*EcNode, replicaPlacement *super_block.ReplicaPlacement, averageShardsPerEcNode int) (*EcNode, error) {
func (ecb *ecBalancer) pickEcNodeToBalanceShardsInto(vid needle.VolumeId, existingLocation *EcNode, possibleDestinations []*EcNode, averageShardsPerEcNode int) (*EcNode, error) {
if existingLocation == nil {
return nil, fmt.Errorf("INTERNAL: missing source nodes")
}
@@ -781,8 +784,8 @@ func pickEcNodeToBalanceShardsInto(vid needle.VolumeId, existingLocation *EcNode
}
shards := nodeShards[node]
if replicaPlacement != nil && shards >= replicaPlacement.SameRackCount {
details += fmt.Sprintf(" Skipped %s because shards %d >= replica placement limit for the rack (%d)\n", node.info.Id, shards, replicaPlacement.SameRackCount)
if ecb.replicaPlacement != nil && shards >= ecb.replicaPlacement.SameRackCount {
details += fmt.Sprintf(" Skipped %s because shards %d >= replica placement limit for the rack (%d)\n", node.info.Id, shards, ecb.replicaPlacement.SameRackCount)
continue
}
if shards >= averageShardsPerEcNode {
@@ -808,15 +811,15 @@ func pickEcNodeToBalanceShardsInto(vid needle.VolumeId, existingLocation *EcNode
}
// TODO: Maybe remove averages constraints? We don't need those anymore now that we're properly balancing shards.
func pickOneEcNodeAndMoveOneShard(commandEnv *CommandEnv, averageShardsPerEcNode int, existingLocation *EcNode, collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, possibleDestinationEcNodes []*EcNode, rp *super_block.ReplicaPlacement, applyBalancing bool) error {
destNode, err := pickEcNodeToBalanceShardsInto(vid, existingLocation, possibleDestinationEcNodes, rp, averageShardsPerEcNode)
func (ecb *ecBalancer) pickOneEcNodeAndMoveOneShard(averageShardsPerEcNode int, existingLocation *EcNode, collection string, vid needle.VolumeId, shardId erasure_coding.ShardId, possibleDestinationEcNodes []*EcNode) error {
destNode, err := ecb.pickEcNodeToBalanceShardsInto(vid, existingLocation, possibleDestinationEcNodes, averageShardsPerEcNode)
if err != nil {
fmt.Printf("WARNING: Could not find suitable taget node for %d.%d:\n%s", vid, shardId, err.Error())
return nil
}
fmt.Printf("%s moves ec shard %d.%d to %s\n", existingLocation.info.Id, vid, shardId, destNode.info.Id)
return moveMountedShardToEcNode(commandEnv, existingLocation, collection, vid, shardId, destNode, applyBalancing)
return moveMountedShardToEcNode(ecb.commandEnv, existingLocation, collection, vid, shardId, destNode, ecb.applyBalancing)
}
func pickNEcShardsToMoveFrom(ecNodes []*EcNode, vid needle.VolumeId, n int) map[erasure_coding.ShardId]*EcNode {
@@ -859,9 +862,9 @@ func pickNEcShardsToMoveFrom(ecNodes []*EcNode, vid needle.VolumeId, n int) map[
return picked
}
func collectVolumeIdToEcNodes(allEcNodes []*EcNode, collection string) map[needle.VolumeId][]*EcNode {
func (ecb *ecBalancer) collectVolumeIdToEcNodes(collection string) map[needle.VolumeId][]*EcNode {
vidLocations := make(map[needle.VolumeId][]*EcNode)
for _, ecNode := range allEcNodes {
for _, ecNode := range ecb.ecNodes {
diskInfo, found := ecNode.info.DiskInfos[string(types.HardDriveType)]
if !found {
continue
@@ -876,9 +879,9 @@ func collectVolumeIdToEcNodes(allEcNodes []*EcNode, collection string) map[needl
return vidLocations
}
// TODO: EC volumes have no topology replica placement info :( We need a better solution to resolve topology, and balancing, for those.
func volumeIdToReplicaPlacement(commandEnv *CommandEnv, vid needle.VolumeId, nodes []*EcNode, ecReplicaPlacement *super_block.ReplicaPlacement) (*super_block.ReplicaPlacement, error) {
for _, ecNode := range nodes {
// TODO: Unused, delete me.
func (ecb *ecBalancer) volumeIdToReplicaPlacement(vid needle.VolumeId) (*super_block.ReplicaPlacement, error) {
for _, ecNode := range ecb.ecNodes {
for _, diskInfo := range ecNode.info.DiskInfos {
for _, volumeInfo := range diskInfo.VolumeInfos {
if needle.VolumeId(volumeInfo.Id) == vid {
@@ -887,7 +890,7 @@ func volumeIdToReplicaPlacement(commandEnv *CommandEnv, vid needle.VolumeId, nod
}
for _, ecShardInfo := range diskInfo.EcShardInfos {
if needle.VolumeId(ecShardInfo.Id) == vid {
return ecReplicaPlacement, nil
return ecb.replicaPlacement, nil
}
}
}
@@ -910,14 +913,19 @@ func EcBalance(commandEnv *CommandEnv, collections []string, dc string, ecReplic
return fmt.Errorf("no free ec shard slots. only %d left", totalFreeEcSlots)
}
racks := collectRacks(allEcNodes)
ecb := &ecBalancer{
commandEnv: commandEnv,
ecNodes: allEcNodes,
replicaPlacement: ecReplicaPlacement,
applyBalancing: applyBalancing,
}
for _, c := range collections {
if err = balanceEcVolumes(commandEnv, c, allEcNodes, racks, ecReplicaPlacement, applyBalancing); err != nil {
if err = ecb.balanceEcVolumes(c); err != nil {
return err
}
}
if err := balanceEcRacks(commandEnv, racks, applyBalancing); err != nil {
if err := ecb.balanceEcRacks(); err != nil {
return fmt.Errorf("balance ec racks: %v", err)
}